Full notes
Full Light It | てらし鬼 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- UI and audio
changedIn easy mode and normal mode, you can unlock a door with one button. In hard mode, you have to select the correct key to unlock a door. - When an action of opening doors silently completed, the system plays a sound as a notification. - No waiting time for holding objects. - Load reduction for popup messages. - Bug fix - Enemy AI. - Render check points to notify players of where to go.
In easy mode and normal mode, you can unlock a door with one button. In hard mode, you have to select the correct key to unlock a door. - When an action of opening doors silently completed, the system plays a sound as a notification. - No waiting time for holding objects. - Load reduction for popup messages. - Bug fix - Enemy AI. - Render check points to notify players of where to go.
Source
Changelog.gg summarizes and formats this update. How we read updates.
