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Steam News16 October 20258mo ago

DEMO PATCH #50 - QUALITY OF LIFE & RITUAL COST

Hey everyone So, before we continue with the next big feature. We decided to add a bunch of quality-of-life stuff and also reworked the saving system.

In this update5

Full notes

Full Liftlands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes8 additions5 changes0 removals
  • Gameplay
  • Performance
  • Maps
  • Balance
  • Fixes
  • UI and audio
addedHey everyoneSo, before we continue with the next big feature. We decided to add a bunch of quality-of-life stuff and also reworked the saving system.
added# NEWSteam post image NEW SAVING STRUCTURE - Should be more robust and not crash when the whole save file if something fails to save.
added# NEWSteam post image BANNER FOLLOWER - You can now see when a follower is assigned to a banner or Outpost in the villager list.
added# NEWSteam post image MOON STAGES - We now have a moon cycle.
added# NEWSteam post image ENEMY OUTLINES - Enemies now have outlines for easier recognition.
added# NEWPOOP PARTICLES - poop now has a particle for visual enhancement.

Liftlands changes

addedSo, before we continue with the next big feature. We decided to add a bunch of quality-of-life stuff and also reworked the saving system.
addedSteam post image NEW SAVING STRUCTURE - Should be more robust and not crash when the whole save file if something fails to save.
addedSteam post image BANNER FOLLOWER - You can now see when a follower is assigned to a banner or Outpost in the villager list.
addedSteam post image MOON STAGES - We now have a moon cycle.
addedSteam post image ENEMY OUTLINES - Enemies now have outlines for easier recognition.

Hey everyone

So, before we continue with the next big feature. We decided to add a bunch of quality-of-life stuff and also reworked the saving system.

Here are the changes for this patch:

# NEW

Steam post image NEW SAVING STRUCTURE - Should be more robust and not crash when the whole save file if something fails to save.

Steam post image BANNER FOLLOWER - You can now see when a follower is assigned to a banner or Outpost in the villager list.

Steam post image INFLUENCE NOTIFICATION - now shows as you get an influence point.

Steam post image PRAYER BUBBLE - the bubbles are always visible, and you can hover the bubble to see the prayer.

Steam post image TERRITORY VISUAL - Is now showing as the territories change.

Steam post image CIVILIANS - they now panic during war and run in fear.

Steam post image MOON STAGES - We now have a moon cycle.

Steam post image ENEMY OUTLINES - Enemies now have outlines for easier recognition.

ENEMY ATTACK WARNING - the warning on the side is showed longer shows a timer that counts down to the attack.

POOP PARTICLES - poop now has a particle for visual enhancement.

GRASS SAPLING - now has improved new art.

RITUAL DISTANCE - There's now distance value to followers

ENEMY BUILDINGS - You can now take over enemy buildings once empty.

COST TO RITUALS - There's now a resource cost to rituals but they're much faster perform

# TWEAKS

Villagers now stand on top of outposts.

Improved feedback for trading inventory

Updated Balance for Trading costs and resource values.

Soldiers now patrol the village

The Temple default state is now set to convert enemies instead of villagers.

Followers won't fall over as easily when dropped anymore.

Villagers are not surprised when sleeping anymore.

Various performance Improvements.

Tweaked pacing in the beginning to not have too much impression

Tweaked spawning of environment objects

Enemy undead now die in the morning

# FIXES

Sawmill would bug out on a loaded save.

The enemy altar did not save that it was broken.

Enemies could get scared by the end of their attack

Fixed wrong faces showing in the villager list.

The portrait camera could display multiple villagers and wrong objects.

Faces for villagers could be wrong.

Fixed hunger bubble getting stuck on load.

Ritual on a second altar was not continued on save.

Take outpost Objective was not being completed.

UPCOMING

OVERWORLD Please let us know if you find any issues! Join the Discord and chat with us!

Source

Steam News / 16 October 2025

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