What changed
1 fix4 additions1 change0 removals
- Gameplay
- UI and audio
- Balance
addedTHE BIG NEW PATCH IS FINALLY LIVE!So its been a longer time than usual for this update, we had to revamp the code a bit again to so we can do some more dynamic stuff with the Villagers. But its finally done. On top of this there's a juicy update with Rituals and Two new Professions, carrots and FISH!!
addedNEW🔹RITUALS- Villagers wont automatically worship you know, You can choose a ritual and what villagers should perform it to boos your village. 🔹CREATON - A new type to choose in the talent tree that enables a new creation in the world. 🔹CARROTS - A creation that will spawn in the environment and can be used as food 🔹FISH - A creation that will spawn in the environment and can be used as food 🔹GARDENING - A profession to automate Carrot planting 🔹FISHING HUT - A new building and profession for workers to catch fish 🔹SLEEP - Villagers will now go to sleep at night unless you tell them to do other things. 🔹TOOLTIPS - Added some more Tooltips to explain some stuff. 🔹INTRO! - a brand new intro to make the start of the game a bit more exciting 🔹NEW SKILL TREE - total revamped visuals and also added unlockable buildings to the skill tree, also better info on the nodes in the skill tree. 🔹REROLL PRAYERS - You can now use devotion to reroll a prayer. 🔹AUDIO ON BUILDINGS - Clicking on buildings now triggers relative audio 🔹 LOCALIZATION - added Norwegian, Dutch, Ukrainian, and Romanian.
addedTWEAKS🔹Villagers will finish their tasks before being interrupted by night or eating 🔹You can now cancel trading in progress 🔹You can now click on the banner icon to move to it 🔹Visually improved Health bars 🔹Pacing Tweaks, We adjusted the pacing to introduce new things at a better rate 🔹Improved Feedback when leveling up 🔹Removed Request to offer resources, they will only ask for resources now. 🔹You can no longer lift wildlings, only your followers 🔹Wildlings will automatically join the village and do not have to be lifted 🔹Updated Signs prayer to be 3 instead of 5 signs 🔹Held items are now visualized over everything 🔹Balanced trade offers from enemy camps 🔹Improved villager AI to eat in-between tasks instead of interrupting (especially good for traders 😄 ) 🔹Other camps will attack you if their attitude is low 🔹You now get XP by interacting with followers other than prayers
fixedFIXES🔹Tooltips could get stuck 🔹Builders could spawn 0 amount of Resources 🔹Could not see gifts on a selected villager 🔹 The progress of the villagers prayer is now visible when holding them 🔹UI icon on the trade cart was blank if only asking for resources 🔹 A prayer for a job cannot be for a job they already have 🔹Could lose resource by dropping them on the messenger (if the wrong resource) 🔹Faith would go down on villagers while dead. 🔹Choosing Orcs would trigger an altar click 🔹Setting menu panels would overlap 🔹Call on wildlings tutorial could show on any building. 🔹Duplication of corpses by colliding with graves 🔹 The trade post would break if a camp were bought 🔹Reviving a follower would bug out something that doesn't exist 🔹Fixed some localization panels not scaling properly
addedFIXESPlease try all the new stuff and let us know what you think
changedUPCOMINGImproved enemy camps
Liftlands changes
addedSo its been a longer time than usual for this update, we had to revamp the code a bit again to so we can do some more dynamic stuff with the Villagers. But its finally done. On top of this there's a juicy update with Rituals and Two new Professions, carrots and FISH!!
added🔹RITUALS- Villagers wont automatically worship you know, You can choose a ritual and what villagers should perform it to boos your village. 🔹CREATON - A new type to choose in the talent tree that enables a new creation in the world. 🔹CARROTS - A creation that will spawn in the environment and can be used as food 🔹FISH - A creation that will spawn in the environment and can be used as food 🔹GARDENING - A profession to automate Carrot planting 🔹FISHING HUT - A new building and profession for workers to catch fish 🔹SLEEP - Villagers will now go to sleep at night unless you tell them to do other things. 🔹TOOLTIPS - Added some more Tooltips to explain some stuff. 🔹INTRO! - a brand new intro to make the start of the game a bit more exciting 🔹NEW SKILL TREE - total revamped visuals and also added unlockable buildings to the skill tree, also better info on the nodes in the skill tree. 🔹REROLL PRAYERS - You can now use devotion to reroll a prayer. 🔹AUDIO ON BUILDINGS - Clicking on buildings now triggers relative audio 🔹 LOCALIZATION - added Norwegian, Dutch, Ukrainian, and Romanian.
added🔹Villagers will finish their tasks before being interrupted by night or eating 🔹You can now cancel trading in progress 🔹You can now click on the banner icon to move to it 🔹Visually improved Health bars 🔹Pacing Tweaks, We adjusted the pacing to introduce new things at a better rate 🔹Improved Feedback when leveling up 🔹Removed Request to offer resources, they will only ask for resources now. 🔹You can no longer lift wildlings, only your followers 🔹Wildlings will automatically join the village and do not have to be lifted 🔹Updated Signs prayer to be 3 instead of 5 signs 🔹Held items are now visualized over everything 🔹Balanced trade offers from enemy camps 🔹Improved villager AI to eat in-between tasks instead of interrupting (especially good for traders 😄 ) 🔹Other camps will attack you if their attitude is low 🔹You now get XP by interacting with followers other than prayers
fixed🔹Tooltips could get stuck 🔹Builders could spawn 0 amount of Resources 🔹Could not see gifts on a selected villager 🔹 The progress of the villagers prayer is now visible when holding them 🔹UI icon on the trade cart was blank if only asking for resources 🔹 A prayer for a job cannot be for a job they already have 🔹Could lose resource by dropping them on the messenger (if the wrong resource) 🔹Faith would go down on villagers while dead. 🔹Choosing Orcs would trigger an altar click 🔹Setting menu panels would overlap 🔹Call on wildlings tutorial could show on any building. 🔹Duplication of corpses by colliding with graves 🔹 The trade post would break if a camp were bought 🔹Reviving a follower would bug out something that doesn't exist 🔹Fixed some localization panels not scaling properly
addedPlease try all the new stuff and let us know what you think
THE BIG NEW PATCH IS FINALLY LIVE!
Hey everyone
So its been a longer time than usual for this update, we had to revamp the code a bit again to so we can do some more dynamic stuff with the Villagers. But its finally done. On top of this there's a juicy update with Rituals and Two new Professions, carrots and FISH!!
Here are the changes for this patch:
NEW
🔹RITUALS- Villagers wont automatically worship you know, You can choose a ritual and what villagers should perform it to boos your village. 🔹CREATON - A new type to choose in the talent tree that enables a new creation in the world. 🔹CARROTS - A creation that will spawn in the environment and can be used as food 🔹FISH - A creation that will spawn in the environment and can be used as food 🔹GARDENING - A profession to automate Carrot planting 🔹FISHING HUT - A new building and profession for workers to catch fish 🔹SLEEP - Villagers will now go to sleep at night unless you tell them to do other things. 🔹TOOLTIPS - Added some more Tooltips to explain some stuff. 🔹INTRO! - a brand new intro to make the start of the game a bit more exciting 🔹NEW SKILL TREE - total revamped visuals and also added unlockable buildings to the skill tree, also better info on the nodes in the skill tree. 🔹REROLL PRAYERS - You can now use devotion to reroll a prayer. 🔹AUDIO ON BUILDINGS - Clicking on buildings now triggers relative audio 🔹 LOCALIZATION - added Norwegian, Dutch, Ukrainian, and Romanian.
TWEAKS
🔹Villagers will finish their tasks before being interrupted by night or eating 🔹You can now cancel trading in progress 🔹You can now click on the banner icon to move to it 🔹Visually improved Health bars 🔹Pacing Tweaks, We adjusted the pacing to introduce new things at a better rate 🔹Improved Feedback when leveling up 🔹Removed Request to offer resources, they will only ask for resources now. 🔹You can no longer lift wildlings, only your followers 🔹Wildlings will automatically join the village and do not have to be lifted 🔹Updated Signs prayer to be 3 instead of 5 signs 🔹Held items are now visualized over everything 🔹Balanced trade offers from enemy camps 🔹Improved villager AI to eat in-between tasks instead of interrupting (especially good for traders 😄 ) 🔹Other camps will attack you if their attitude is low 🔹You now get XP by interacting with followers other than prayers
FIXES
🔹Tooltips could get stuck 🔹Builders could spawn 0 amount of Resources 🔹Could not see gifts on a selected villager 🔹 The progress of the villagers prayer is now visible when holding them 🔹UI icon on the trade cart was blank if only asking for resources 🔹 A prayer for a job cannot be for a job they already have 🔹Could lose resource by dropping them on the messenger (if the wrong resource) 🔹Faith would go down on villagers while dead. 🔹Choosing Orcs would trigger an altar click 🔹Setting menu panels would overlap 🔹Call on wildlings tutorial could show on any building. 🔹Duplication of corpses by colliding with graves 🔹 The trade post would break if a camp were bought 🔹Reviving a follower would bug out something that doesn't exist 🔹Fixed some localization panels not scaling properly
Please try all the new stuff and let us know what you think
UPCOMING
Improved enemy camps
Steam post image