Hey everyone So the new profession is finally here CLERICS. We have decided to call them Clerics to make them as religiously neutral as possible.
In this update4
Full notes
Full Liftlands update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone
What changed
1 fix3 additions1 change1 removal
Gameplay
Performance
addedSo the new profession is finally here CLERICS. We have decided to call them Clerics to make them as religiously neutral as possible.
addedNEW🔹CLERICS - You can now build a new building called Temple, and workers will become clerics and will walk over to the enemy base to preach to them. 🔹CAMP ATTITUDE - Now you'll be able to see the camp attitude by clicking on the camp in the world 🔹GRAVES - You now need to bury the dead unless you want things to get unpleasant during the night. 🔹TIP OF THE DAY - Now you can read tips in the pause menu.
removedTWEAKS🔹Breaking enemy walls removed them completely. It was hard to see the edge of their camp. 🔹Enemy prayers are now only visible through priests. 🔹Some powers would have no cooldown if upgraded. 🔹Performance fixes, should be possible to have lots more villagers now.
fixedFIXES🔹Forester area did not save 🔹Raise Dead and Revive powers wasn't possible to unlock. 🔹Destroying an unfinished building gave back more resources. 🔹Revive and raise dead was not selectable in the skill tree
addedFIXESPlease try the new profession and let us know what you think!
changedUPCOMINGRituals and improved Tutorials
Liftlands changes
addedSo the new profession is finally here CLERICS. We have decided to call them Clerics to make them as religiously neutral as possible.
added🔹CLERICS - You can now build a new building called Temple, and workers will become clerics and will walk over to the enemy base to preach to them. 🔹CAMP ATTITUDE - Now you'll be able to see the camp attitude by clicking on the camp in the world 🔹GRAVES - You now need to bury the dead unless you want things to get unpleasant during the night. 🔹TIP OF THE DAY - Now you can read tips in the pause menu.
removed🔹Breaking enemy walls removed them completely. It was hard to see the edge of their camp. 🔹Enemy prayers are now only visible through priests. 🔹Some powers would have no cooldown if upgraded. 🔹Performance fixes, should be possible to have lots more villagers now.
fixed🔹Forester area did not save 🔹Raise Dead and Revive powers wasn't possible to unlock. 🔹Destroying an unfinished building gave back more resources. 🔹Revive and raise dead was not selectable in the skill tree
addedPlease try the new profession and let us know what you think!
So the new profession is finally here CLERICS. We have decided to call them Clerics to make them as religiously neutral as possible.
Here are the changes for this patch:
NEW
🔹CLERICS - You can now build a new building called Temple, and workers will become clerics and will walk over to the enemy base to preach to them. 🔹CAMP ATTITUDE - Now you'll be able to see the camp attitude by clicking on the camp in the world 🔹GRAVES - You now need to bury the dead unless you want things to get unpleasant during the night. 🔹TIP OF THE DAY - Now you can read tips in the pause menu.
TWEAKS
🔹Breaking enemy walls removed them completely. It was hard to see the edge of their camp. 🔹Enemy prayers are now only visible through priests. 🔹Some powers would have no cooldown if upgraded. 🔹Performance fixes, should be possible to have lots more villagers now.
FIXES
🔹Forester area did not save 🔹Raise Dead and Revive powers wasn't possible to unlock. 🔹Destroying an unfinished building gave back more resources. 🔹Revive and raise dead was not selectable in the skill tree
Please try the new profession and let us know what you think!