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Steam News23 June 201610y ago

Patch Notes 0.6.5 - "The Coghammer"

Hi guys! It is time! The first content + bugfix patch is here! Before we get any further, let me make clear we are continuously working on all the issues you guys face, and if you have any problems that didn't get fixed

Full notes

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What changed

12 fixes1 addition4 changes0 removals
  • Fixes
  • Gameplay
  • Workshop
  • Performance
  • Security
fixedHi guys! It is time! The first content + bugfix patch is here! Before we get any further, let me make clear we are continuously working on all the issues you guys face, and if you have any problems that didn't get fixed in this patch, they are still being worked on. Don't worry, you have not been forgotten! So what does 0.6.5 include you say? Oh so many things... Weapons... And other stuff, nothing special.
addedNew Content6 New weapons! These have been in the pipeline and were just added, fresh (ish) out of the pipeline. For you guys enjoyment! Fight guys, fight!
changedNew ContentPipe Hammer
fixedMain ChangesPerformance We have managed to fix a lot of the memory leaks and performance hogs associated with those. This will be happening with every patch, as it's an ongoing process. Most likely wont stop doing this, ever. As always a good tip for extra frames is running the game in normal fullscreen instead of windowed mode. No Character List / Creating Character A small subset of users had this issue, and we believe it's been fixed. The people that had it that we have tested with, have been able to play normally now :).
fixedChanges/FixesDropped items falling through concrete intersections fixed
fixedChanges/Fixes2H Sharp Weapons blocking fixed

Hi guys! It is time! The first content + bugfix patch is here! Before we get any further, let me make clear we are continuously working on all the issues you guys face, and if you have any problems that didn't get fixed in this patch, they are still being worked on. Don't worry, you have not been forgotten! So what does 0.6.5 include you say? Oh so many things... Weapons... And other stuff, nothing special.

New Content

6 New weapons! These have been in the pipeline and were just added, fresh (ish) out of the pipeline. For you guys enjoyment! Fight guys, fight!

  1. Leadpipe

  2. Frying pan

  3. Machete

  4. Tanto

  5. Saw Sword

  6. Pipe Hammer

Main Changes

Performance We have managed to fix a lot of the memory leaks and performance hogs associated with those. This will be happening with every patch, as it's an ongoing process. Most likely wont stop doing this, ever. As always a good tip for extra frames is running the game in normal fullscreen instead of windowed mode. No Character List / Creating Character A small subset of users had this issue, and we believe it's been fixed. The people that had it that we have tested with, have been able to play normally now :).

Other important stuff

Changes/Fixes

  1. Dropped items falling through concrete intersections fixed

  2. 2H Sharp Weapons blocking fixed

  3. Smoother general movement

  4. Item & interactables highlight layering fixed

  5. Water surface lowered, to combat the prone underwater exploit

  6. Lots of backpacks spawning is fixed

  7. Icon fix for some boots

  8. Lots of animation fixes

  9. Lots of collision fixes on certain houses and objects

  10. Updated Flashlight light

  11. Certain Anti Cheat crashes have been fixed on startup

Optimisation Changes

  1. ~ 1GB in texture optimizations

  2. Many underlying optimization changes

Source

Steam News / 23 June 2016

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