In this update4
Full notes
Full Lifeless update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Maps
- Server
- UI and audio
- Performance
Lifeless changes
We’re excited to announce that Lifeless is officially back on the Steam store and available for purchase again!
Since re-enabling the game for our loyal previous owners, we've received amazing feedback and tremendous support from the community, thank you all so much!
We have been working tirelessly since 2021 to bring the game to a state that we can feel proud of. It is not perfect, but it's a damn good base for us to continue building upon. And with your support, we are confident we will get there.
Still in Early Access, Still Improving
Lifeless remains in Early Access, but rest assured, our dedication to this game has never been stronger. We’re committed to continuous development, bug fixing, and bringing exciting new content your way.
Recap: What’s New Since Our Return
If you missed our previous announcement, here's a quick recap of the features we've introduced since reacquiring the rights to the game in 2021:
Upgraded the engine to Unreal Engine 5.4.4
The game is now Co-Op and SIngleplayer
Completely New World Map, including the exciting Wasteland
Added a travel mechanic with Otis' Copter Network! Flight Points are now useable to make traveling large distances not quite as boring
2 New enemy types (total of 4 now!)
Wild animals to hunt / skin
Crafting system
Growing system
Player Housing and building
Missions with a story
Gathering (trees, bushes, etc)
Weapon Upgrades for ALL firearms, including active upgrades
Skills
Achievements
Roaming NPCs
1000+ bug fixes and optimisations
New Melee combat code
Many new UI improvements
Over 250 items in the game
Voiced dialogue system for NPCs
Cutscenes
And much, much more
Additionally, since our previous announcement, we've implemented:
Implemented foundations for Mod Support
Even more performance optimizations
Improved multiplayer stability
Added more detailed environmental interactions
A Passion Project
We want to emphasize that Lifeless is still created by just two dedicated developers. myself and H, in our spare time. Every feature, every fix, cup of coffee, every improvement comes from countless late-night sessions after our full-time jobs.
Your ongoing support means everything to us.
Your Voice Matters, Join Our Discord!
We believe strongly in community-driven development. Your feedback directly influences the future direction of Lifeless. Want your voice heard? Have suggestions, bug reports, or just want to chat with fellow survivors? Join our Discord here:
Thank you for your continued support. Together, we’re building the Lifeless we always dreamed it could be.
See you out there,
Source
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