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Steam News20 October 20178y ago

Gameplay quality boost (1.1.6379)

Hey, villagers! We’re staying true to our word and are continuing the development and improvement of our game. In today’s patch, we’ve added some goodies that should improve your overall gameplay and modding experience!

Full notes

Full Life is Feudal: Forest Village update

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Repeated intro

Hey, villagers! We’re staying true to our word and are continuing the development and improvement of our game. In today’s patch, we’ve added some goodies that should improve your overall gameplay and modding experience!

What changed

2 fixes4 additions4 changes0 removals
  • Gameplay
addedHey, villagers! We’re staying true to our word and are continuing the development and improvement of our game. In today’s patch, we’ve added some goodies that should improve your overall gameplay and modding experience!
addedNew features and tweaks:Minimap improved. You can now see where are sides of the world, icons of disasters, fires and plagues.
changedNew features and tweaks:Statistics improved. Implemented heatmap visualization of created/consumed resources.
addedNew features and tweaks:You can now pick starting location by yourself. You can choose an option to start with minimum of buildings.
changedNew features and tweaks:You can put residential buildings on pause now. Villagers will not move into those houses.
changedNew features and tweaks:Implemented a Fish Farm building with an increased fishing range in the distant sea.

Life is Feudal: Forest Village changes

addedHey, villagers! We’re staying true to our word and are continuing the development and improvement of our game. In today’s patch, we’ve added some goodies that should improve your overall gameplay and modding experience!
addedMinimap improved. You can now see where are sides of the world, icons of disasters, fires and plagues.
changedStatistics improved. Implemented heatmap visualization of created/consumed resources.
addedYou can now pick starting location by yourself. You can choose an option to start with minimum of buildings.
changedYou can put residential buildings on pause now. Villagers will not move into those houses.

Patch notes (ver. 1.1.6379):

New features and tweaks:

  • Minimap improved. You can now see where are sides of the world, icons of disasters, fires and plagues.

  • Statistics improved. Implemented heatmap visualization of created/consumed resources.

  • You can now pick starting location by yourself. You can choose an option to start with minimum of buildings.

  • You can put residential buildings on pause now. Villagers will not move into those houses.

  • Implemented a Fish Farm building with an increased fishing range in the distant sea.

  • Added a bit of Halloween content here and there

  • Overall modding experience improved

Bug fixes:

  • A LOT of minor and small bugfixes

-The team

Source

Steam News / 20 October 2017

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