Full notes
Full Life is Feudal: Forest Village update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, villagers! As always, we are continuously - and passionately - working hard on the development and overall improvements of Forest Village for you guys to enjoy (we enjoy doing it, too!) As we progress, we’re making sure to squash any bugs that may arise, and taking any opportunity to improve the performance, which are the two features in today’s patch! Check out what’s included below.
What changed
- Performance
Life is Feudal: Forest Village changes
Patch notes (ver. 1.1.6634):
Bug Fixes and Optimizations:
Multi-threaded calculation support improved, which should increase the performance of the game
A couple of AI navigation bug fixes
Save file deletion has been reworked (several crashes eliminated)
Game saving process fixed and optimized
Improved camera brightness adaptation system
Slightly optimized and lowered amount of RAM that is needed for the game to run
Fixed a couple of crashes related to pavement and patios
Optimized villager change of residency process
Multiple other minor fixes and tweaks
-The Team
Source
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