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Steam News3 March 20264mo ago

Patch Notes v0.0.793

Gameplay Changes Can now purchase items and rerolls while the game is paused Burn damage no longer removes frost stacks Frostfire Relic now does increased damage vs enemies with Frost Shop reroll now has a very small co

Full notes

Full Lichgate: Tower Survivor update

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What changed

3 fixes3 additions40 changes1 removal
  • Store
  • Balance
  • Gameplay
  • UI and audio
addedGameplay ChangesCan now purchase items and rerolls while the game is paused
removedGameplay ChangesBurn damage no longer removes frost stacks
changedGameplay ChangesFrostfire Relic now does increased damage vs enemies with Frost
addedGameplay ChangesShop reroll now has a very small cooldown (100ms) to prevent accidental double purchase with sensitive input devices
fixedBug FixesFixed Ward relics to apply damage bonus to Thorns damage
fixedBug FixesSettings menus should always start with the scrollbar at the top now
Basic Strike weapon attack cooldown1.3s1.2sBasic Strike weapon attack cooldown decreased, buffDifficulty Six enemy CC resistance +25%+50%Difficulty Six enemy CC resistance + increased, buffPentagram: Damage158Pentagram: Damage decreased, nerfFire Starter: Damage3550Fire Starter: Damage increased, buff

Gameplay Changes

  • Can now purchase items and rerolls while the game is paused

  • Burn damage no longer removes frost stacks

  • Frostfire Relic now does increased damage vs enemies with Frost

  • Shop reroll now has a very small cooldown (100ms) to prevent accidental double purchase with sensitive input devices

Bug Fixes

  • Fixed Ward relics to apply damage bonus to Thorns damage

  • Settings menus should always start with the scrollbar at the top now

  • Fixed incorrect Xbox controller glyph for B button

Balance Changes

General

  • Basic Strike weapon attack cooldown 1.3s -> 1.2s

  • Regen modifier after round 50 adjusted from (50% - 1% per round) to (100% - 2% per round)

  • Stat Gem Bonus Thorns: +5% per rank -> +10% per rank

  • Difficulty Six enemy CC resistance +25% -> +50%

  • Difficulty levels now add an additional +2% enemy HP and damage per level in addition to existing effects

Hel Weapons

  • Pentagram: Damage 15 -> 8

  • Fire Starter: Damage 35 -> 50

  • Fire Nova: Damage 20 -> 25

Stone Weapons

  • Voidstone: Damage 60 -> 50

  • Void Orb: Damage 50 -> 75

  • Glacier: Damage 300 -> 400

  • Fissure: Damage 70 -> 80

  • TrebuchetDamage increased by Max HP +1% -> +2%

Soul Weapons

  • Voidscatter: Damage 40 -> 45

  • Wither: Damage 45 -> 35

  • Storm Wraith: Static +20% -> +15%

Arcane Weapons

  • Chain Lightning: Damage 50 -> 55

  • Energy Siphon: Barrier repair on hit +50 -> 0.5% Max Barrier

  • Flame Spitter: Damage 10 -> 20

  • Ice Wave: Damage 200 -> 175

  • Chrono Slam: Damage 600 -> 800

Relics

  • Blood Barrier: Health To Barrier Conversion 200% -> 240%

  • Energy Transmutation: Barrier To Health Conversion 50% -> 60%

  • Wrath of Midas: Damage per 1K Gold: 2% -> 4%

  • Void Plague: Corruption Spread +20% -> +25%

  • Last Stand: Damage per 1K Broken Barrier +2.5% -> +3%

Upgrades

  • Advanced Regeneration: HP Regen +80 -> +100

  • Perfected Regeneration: HP Regen +0 -> +300

  • Advanced Fortifications: Max HP +2500 -> +3000

  • Perfected Fortifications: Max HP +0 -> +7500, Max HP +20% -> +15%, Damage per 1K Max HP +0.5% -> +0.2%

  • Advanced Barrier: Max Barrier +5000 -> +6000

  • Perfected Barrier: Max Barrier +0 -> +15000, +20% -> +15%

  • Basic Armor: Flat Damage Reduction +2 -> +3

  • Advanced Armor: Flat Damage Reduction +8 -> +9

  • Crit Expertise: Crit Rate +80% -> +120%

  • Crit Mastery: Crit Rate +0% -> +200%, Crit Multiplier +25% -> +10%

  • Stun Expertise: Stun Duration +10% -> +20%

  • Single Target Expertise: Single Target Damage +30% -> +40%, Crit Damage +0% -> +10%

  • Wave Expertise: Wave Damage +30% -> 50%

  • Zone Expertise: Zone Size +10% -> +25%

  • Hel Expertise: Hel Damage +40% -> 60%

  • Hel Mastery: Hel Damage +80% -> 125%, Damage vs Undead +20% -> +25%

  • Stone Expertise: Stone Damage +40% -> 60%

  • Stone Mastery: Stone Damage +80% -> 125%, Damage vs Creatures +20% -> +25%

  • Soul Expertise: Soul Damage +40% -> 60%

  • Soul Mastery: Soul Damage +80% -> 125%, Damage vs Spirits +20% -> +25%

  • Arcane Expertise: Arcane Damage +40% -> 60%

  • Arcane Mastery: Arcane Damage +80% -> 125%, Damage vs Demons +20% -> +25%

  • Basic Thorns: Thorns +50 -> +30

  • Improved Thorns: Thorns +50 -> +30, Thorns Per Round +10 -> +5

  • Advanced Thorns: Thorns +250 -> +200, Thorns +5% -> Thorns +10%

  • Perfected Thorns: Thorns +500 -> +600, Thorns +20% -> Thorns +30%

Source

Steam News / 3 March 2026

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