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Steam News23 June 20233y ago

Difficulty settings is out now! - Patch 1.2.0

Patch 1.2.0 brings difficulty settings as well as some bug fixes. FEATURES Added difficulty settings, players can choose from following: INITIATE: Enemies take 33% more damage, deal 33% damage less and are 10% slower (b

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What changed

2 fixes1 addition0 changes0 removals
  • Balance
  • Fixes
  • Gameplay
addedFEATURESAdded difficulty settings, players can choose from following: INITIATE: Enemies take 33% more damage, deal 33% damage less and are 10% slower (both movement and attacks). Health potions heal for 33% more. Player starts with 5 lives. ADEPT: Everything is at a baseline. Player starts with 3 lives. MASTER: Enemies take 33% damage less, deal 33% damage more and are 10% faster (both movement and attacks). Health potions heal for 33% less. Player starts with 1 life.
fixedFIXESFixed an issue where player could get 255 lives when doing save / load when dying and 0 lives left.
fixedFIXESFixed an issue where monsters would have 0 health and be alive on load after saving while the death animation is playing.

Patch 1.2.0 brings difficulty settings as well as some bug fixes.

FEATURES

  • Added difficulty settings, players can choose from following:

    • INITIATE: Enemies take 33% more damage, deal 33% damage less and are 10% slower (both movement and attacks). Health potions heal for 33% more. Player starts with 5 lives.

    • ADEPT: Everything is at a baseline. Player starts with 3 lives.

    • MASTER: Enemies take 33% damage less, deal 33% damage more and are 10% faster (both movement and attacks). Health potions heal for 33% less. Player starts with 1 life.

FIXES

  • Fixed an issue where player could get 255 lives when doing save / load when dying and 0 lives left.

  • Fixed an issue where monsters would have 0 health and be alive on load after saving while the death animation is playing.

Source

Steam News / 23 June 2023

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