Full notes
Full Leviathan's Sword update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Leviathan's Sword changes
For this version we updated our tweening system to a better & faster library. With these conversions, we revamped all existing tweens and refactored & cleaned old code.
Changes
Glass eye no longer gives you a laser sight, but increases gun damage & even better accuracy
Our previous change of fewer enemies was a bit drastic, so we turned it back up a bit.
Added water dropping from the walls
Added active item use & fill effects
New walking dust particles
Music layers based on enemy count not always playing correctly
Walking dust particles no longer loop while dodgerolling
Small changes to every existing tween effect
Various small bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
