Full notes
Full Letux Game update
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What changed
- Gameplay
- Fixes
- Balance
Changes:
More room + mob combinations
Most mobs should no longer try to shoot through walls
Projectile attacks should be more 'readable'
Scoreboard can now be seen when pausing the game
Made various internal changes / improvements
Fixed:
Can no longer hit things in other rooms
'Upgrades Acquired' score now updates correctly
Adventurers:
Charles:
Reworked, no has a spike ball on a chain. Throw it forward or spin it around.
George:
Volley up now only grants +1 arrow to volley
NEW Hyper Volley (C) - volley arrows now gain additional charge
Suzy:
NEW Relentless Winter(R) - Snowballs deal additional damage to slowed enemies
Bosses:
Angle-Divine:
Halo should now start in the correct position
Boat Boss:
Should now start in the correct location
Eye-Big:
Movement should feel more natural and not quite as rigid
Shadow Wizard:
Walk animation now works correctly
Mobs:
NEW Gray Fish:
Swims around around shoots shadow blasts
Evil Shade:
Now has hands
Knight-Sword:
Reduced movement speed slightly
Seagull:
Reduced dive-bomb speed slightly
Slime-Frost:
Move Speed Reduced
Range Reduced
Source
Changelog.gg summarizes and formats this update. How we read updates.
