Full notes
Full Let's Cook Together update
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Repeated intro
Hello Chefs! This week's update is all about giving the players more information on where their coins come from. Our (awesome) beta-tester Michał T. inspired us to it with his feedback - Thanks Michał! You can see here how Lucy and I discuss the new summary screen at our anti-covid-work-station / happy place:
What changed
- Compatibility
- Gameplay
- Events
- Store
- UI and audio
- Fixes
Let's Cook Together changes
Anyway here are the changes:
New and more informative order summary. You can now see how much coins you earn for each dish and how much you earn from tips and combo bonuses. See this video to see what that's about:
Completely new post-level summary. This not only gives more info on income sources but is clearer. This new layout also makes place for chef win/lose reactions - which is something Marcin (our graphics designer) has been working hard on for the past two weeks. There will be a very nice surprise in there as well in one of the next updates.
Preview of Season 3 - Ticassa Masalassa in restaurant choice. For now, it has the "coming soon" ribbon, but it's in the works (the tandoor oven mechanics are going to be LE-GEN-DA-RY!).
When you burn food the negative coin value is applied immediately (before it was applied when you threw the burned food into the trash).
When trying to purchase an upgrade for a maxed-out appliance (in the upgrades shop) the stars shake animation is no longer played.
Lucy extended the number of dishes to serve in the last level of Pancake Splash significantly.
Added left and right arrows in the UI of the restaurant choice view in the menu.
When repeating the level for a lower star score, the number of stars will now show up properly in the menu.
Fixed a bug (FINALLY!) which broke some sounds or music when restarting a level.
Lowered the upgrade costs for some of the appliances in season 2.
Lowered the upgrade cost of the second tier of the cutting board in season 1 to 500 coins.
Lowered the number of coins earned as tips in the first levels of season 1 (was 100% before, which did not make sense).
Improved chef's movement handling.
Fixed a bug that sometimes caused the controller to vibrate forever.
I'm working very hard on season 3, but keep getting distracted by brilliant ideas from our awesome gamers that I immediately want to incorporate into the game.
As always - we are open to all suggestions (please no more brilliant ones tho ːsteamhappyː). Reach out to us on the discussion board.
Cook safe! Lucy & Jan Mysior Yellow Dot Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
