Full notes
Full Letalis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Steam post image What's New
Enemy RES stat increased to 1.5x
Minimap now correctly displays your current location
Hero facing direction after entering buildings or using stairs is fixed (some cases may still need adjustment where references are incorrect)
Unaligned Letalis in the Codex have been improved
Fixed freeze when exiting the Coliseum
You can now access all options during the introduction at Lambor Coliseum (some Letalis editing options are still locked during those combats)
Promotions no longer spoil information in the sidebar
World navigation improved to prevent mini-freezes when changing zones
Fixed issues in Letalis logic that caused unexpected behavior
Fusion Codex now appears after the first fusion
Fixed Circus rotation between towns
Missing combat zones added in Brimini Forest Deeps and Caititi Forest Deeps (no new enemies)
You can now toggle options using LEFT and RIGHT (the confirmation button still works as well)
New option: CRT Mode (GB or TV style)
Language support is coming soon! No new languages available yet. Japanese, Spanish, and French are first on the list. We plan to add more, and we’ll need your help to polish them—feel free to join our Discord!
New font added (visually similar) to support special characters for Portuguese, French, Spanish, and German
Other fixes reported by the community <3
Known Issues
Story menu descriptions are broken
Some gear skills are not working as intended
Rapidly retriggering dialogues might freeze the game
Source
Changelog.gg summarizes and formats this update. How we read updates.
