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Steam News7 May 20262mo ago

Legends of Azamar Demo 0.0.13

Hello everyone, Gronkins here with patch 0.0.13 for the demo of Legends of Azamar! So, this patch features improvements to dungeon generation, improved game feel, and various UI improvements.

Full notes

Full Legends of Azamar update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, Gronkins here with patch 0.0.13 for the demo of Legends of Azamar! So, this patch features improvements to dungeon generation, improved game feel, and various UI improvements.

What changed

4 fixes3 additions2 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Maps
changedHello everyone, Gronkins here with patch 0.0.13 for the demo of Legends of Azamar! So, this patch features improvements to dungeon generation, improved game feel, and various UI improvements.
fixedRooms spawned within dungeons can now be rotated instead of being spawned at a fixed rotation. The intent is that each dungeon run should be a lot more varied, as you can experience all the same dungeon rooms but at different orientations. Additionally, one new room type has been added to Floor One.
addedPlayers and humanoid enemies have a new animation set
addedNew death particles for enemies have been added
addedThe quest board now has a minimap icon if there are quests available
changedVarious UI improvements

Legends of Azamar changes

changedHello everyone, Gronkins here with patch 0.0.13 for the demo of Legends of Azamar! So, this patch features improvements to dungeon generation, improved game feel, and various UI improvements.
fixedRooms spawned within dungeons can now be rotated instead of being spawned at a fixed rotation. The intent is that each dungeon run should be a lot more varied, as you can experience all the same dungeon rooms but at different orientations. Additionally, one new room type has been added to Floor One.
addedPlayers and humanoid enemies have a new animation set
addedNew death particles for enemies have been added
addedThe quest board now has a minimap icon if there are quests available

Dungeon Generation

Rooms spawned within dungeons can now be rotated instead of being spawned at a fixed rotation. The intent is that each dungeon run should be a lot more varied, as you can experience all the same dungeon rooms but at different orientations. Additionally, one new room type has been added to Floor One.

Game Feel

  • Players and humanoid enemies have a new animation set

  • Enemies now ragdoll when killed

  • New death particles for enemies have been added

Miscellaneous Changes

  • The quest board now has a minimap icon if there are quests available

  • The floating text for gold and healing is now slightly smaller

  • The item nameplates for gold are now smaller and slightly transparent

  • Various UI improvements

Bug Fixes

  • Fixed a bug that caused players to re-enter the boss area when resetting the map and entering a new zone

  • Fixed a bug where a new map would not be generated after defeating a boss

  • Fixed a bug where Stun Threshold wasn’t being reduced at the correct rate

Source

Steam News / 7 May 2026

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