Full notes
Full Legendarium Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
Legendarium Online changes
Up to 8 debuffs/buffs in UI will be displayed on the player and target frames. There are no limit for actual number of debuffs/buffs present on the creature.,
Debuff added: Overweight - 'Reduces movement speed when carrying excessive weight'. Reduces movement speed by 30%.,
Debuff added: Heavy Overweight - 'Significantly reduces movement speed and draining stamina when carrying excessive weight'. Reduces movement speed by 50%; Disables Stamina regeneration; Takes 1 SP per tick;,
Debuff added: Criminal - 'Could be targeted by guards in towns or other players looking to enforce justice for crimes he did.' Free to kill target with no penalty loss; Players may call for guards to kill Criminal; Getting +20 Faith every 5 min.,
- Debuff addedMurderer - 'Outlaw who was abandoned by the God thus turned to their own dark fate'. Free to kill target with no penalty loss; Innocent NPCs do not talk to Murderer; Reduced Faith gains; Guards kill Murderer on sight.,
Debuffs added: Light bleed/Moderate bleed/Heavy bleed - 'Loosing X amount of HP every 8 seconds'. Depends on the severity, creature losses some amount of HP. Heavier bleeding - more damage and longer duration. Players and some creatures have a chance to apply "... bleed" using melee/range weapons on hit. Higher damage - higher chance.,
- Buffs addedMorning Star/Elven Quickdraw/Eagle's Eye/... - multiple existent buffs were moved to the new system with UI representation.,
Debuff added: Stunned - 'Unconscious for short period of time'. Completely disables a creature to move/rotate/attack/cast spells/etc. Could be applied on headshot hits. Higher damage - higher chance (head armor decreases the chance due to lower damage intake).,
Debuff added: Injured - 'Slightly slowing and prevents sprinting, strafing, jumping,...' Prevents a creature from most escape/agility based abilities/skills. Could be applied on hit to legs and feet. Higher damage - higher chance (wearing legs/boot with armor decreases the chance due to lower damage intake).,
Debuff added: Broken Arm - 'Cannot use second hand for parrying and blocking'. Prevents a creature to parry and block attacks using hands. Could be applied on hit to arms and hands. Higher damage - higher chance (wearing gloves and arms armor decreases the chance due to lower damage intake).
Source
Changelog.gg summarizes and formats this update. How we read updates.
