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Steam News12 February 20215y ago

Legend of Krannia version 0.1.3 updates

Hello, Krannians! Healing for everyo.., I mean healing for Vahn! LOL This update features health and energy recovery for Vahn.

In this update4

Full notes

Full Legend of Krannia: Cursed Fate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes10 additions11 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
changedHello, Krannians!Healing for everyo.., I mean healing for Vahn! LOL This update features health and energy recovery for Vahn.
changedHello, Krannians!In the previous version of the game, when Vahn gets damaged, there's no other way to recover health aside from standing still. This may get boring and/or infuriating really fast (specially at higher levels since you have significantly higher health).
changedHello, Krannians!This also holds true when you run out of energy and you're mobbed by enemies. Chances of survival are slim to none since you cannot block or dash when you don't have energy.
changedHello, Krannians!In this version, we provided a couple of options to recover health and energy.
addedHello, Krannians!Vahn can now use tents and campfires across Logra. Using a tent or a campfire fully recovers Vahn's health and energy, along with restocking his potions. A tent card is required to use in a tent or a campfire to avail the perks mentioned. To acquire these tent cards, you can talk to guild members marked with a "T" or from Jack outside of Green Town. Only a maximum of four (4) tent cards can be carried at a time.
changedHello, Krannians!As for the potions, Vahn can regenerate both health and energy by pressing "Q" and "R" respectively. Note that the regeneration will happen overtime (not instantaneous). If no potions are left, you can visit any item shop or use a tent or a campfire to refill the said potions. Five (5) stacks of each potion is the limit as of the moment.
Reduces stun chance effect100%25%Reduces stun chance effect decreased, nerfReduces slow duration effect of some skill5seconds2secondsReduces slow duration effect of some skill decreased, nerfReduces Accuracy per Coordination21Reduces Accuracy per Coordination decreased, nerf

Legend of Krannia: Cursed Fate changes

changedHealing for everyo.., I mean healing for Vahn! LOL This update features health and energy recovery for Vahn.
changedIn the previous version of the game, when Vahn gets damaged, there's no other way to recover health aside from standing still. This may get boring and/or infuriating really fast (specially at higher levels since you have significantly higher health).
changedThis also holds true when you run out of energy and you're mobbed by enemies. Chances of survival are slim to none since you cannot block or dash when you don't have energy.
changedIn this version, we provided a couple of options to recover health and energy.
addedVahn can now use tents and campfires across Logra. Using a tent or a campfire fully recovers Vahn's health and energy, along with restocking his potions. A tent card is required to use in a tent or a campfire to avail the perks mentioned. To acquire these tent cards, you can talk to guild members marked with a "T" or from Jack outside of Green Town. Only a maximum of four (4) tent cards can be carried at a time.

Hello, Krannians!

Healing for everyo.., I mean healing for Vahn! LOL This update features health and energy recovery for Vahn.

In the previous version of the game, when Vahn gets damaged, there's no other way to recover health aside from standing still. This may get boring and/or infuriating really fast (specially at higher levels since you have significantly higher health).

This also holds true when you run out of energy and you're mobbed by enemies. Chances of survival are slim to none since you cannot block or dash when you don't have energy.

In this version, we provided a couple of options to recover health and energy.

Vahn can now use tents and campfires across Logra. Using a tent or a campfire fully recovers Vahn's health and energy, along with restocking his potions. A tent card is required to use in a tent or a campfire to avail the perks mentioned. To acquire these tent cards, you can talk to guild members marked with a "T" or from Jack outside of Green Town. Only a maximum of four (4) tent cards can be carried at a time.

As for the potions, Vahn can regenerate both health and energy by pressing "Q" and "R" respectively. Note that the regeneration will happen overtime (not instantaneous). If no potions are left, you can visit any item shop or use a tent or a campfire to refill the said potions. Five (5) stacks of each potion is the limit as of the moment.

Finally, killing enemies now have a chance to drop health and/or enery orbs which recovers a percentage of Vahn's health or energy.

With this update, players will have less idle time for recovery, will have more options for survival, and more time to whack every single enemy in sight! We hope that this update increases the player's exploration time while maintaining the difficulty of the game.

As always, we absolutely appreciate all the feedback that you have provided and please let us know if you encounter any issues in our discord channel.

Thank you for your continued support!

Content and Features

  • Added tent cards that Vahn can use, in specific places, to fully recover health and energy and restock potions

  • Added health and energy potions that Vahn can use to recover health and energy respectively

  • Added a feature where killing monster has a chance of dropping health and energy orbs to recover Vahn's health and energy respectively

  • Cutscenes can now be skipped by going to the menu by pressing "Esc" or by pressing the menu button

  • Added Outskirts Dungeon for high level equipment farming

  • Added Potion Tutorial in Message boards in Green Town and Green Town Guild Hall

Mods

  • Decrease magical AOE skill casting time and skill effect time

  • Reduces stun chance effect from 100% to 25%

  • Reduces slow duration effect of some skill from 5 seconds to 2 seconds

  • Added stagger resist bonus on shields

  • Reduces coordination bonus of all equipments from 3 to 1

  • Slightly increases health bonus on rings

  • Slightly increases energy bonus on bracers

  • Slightly increases health and energy regeneration bonus on necklaces

  • Most skill can now push or pull the target, preventing the target from being hit indefinitely

  • Reduces Brent's level in the dungeon from 5 to 4

  • Reduces the number of enemies during Brent's final encounter

  • Reduces Accuracy per Coordination from 2 to 1

  • Reduces Dodge per Coordination from 2 to 1

  • Slightly reduce endurance growth of crocodile to reduce skill spamming

Fixes

Source

Steam News / 12 February 2021

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