HomeGamesUpdatesPricingMethodology
Steam News14 March 20215y ago

Legend of Krannia version 0.1.7 updates

Hello, Krannians! Controller support is now available for Legend of Krannia! We noticed that controller support is one of the most asked and requested feature for our game.

In this update1

Full notes

Full Legend of Krannia: Cursed Fate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions1 change1 removal
  • Compatibility
  • UI and audio
  • Gameplay
  • Maps
addedHello, Krannians!Controller support is now available for Legend of Krannia!
changedHello, Krannians!We noticed that controller support is one of the most asked and requested feature for our game.
addedHello, Krannians!Although we wanted to add controller support for a long time, we needed to redesign our current UI to support keyboard and gamepad navigation (hence the update last week). We have also added control hints at the bottom part of the screen.
addedHello, Krannians!Content and Features You can now control Vahn via Gamepad! Updated UI components to be navigatable via Keyboard or Gamepad Keyboard or Gamepad controls can now be viewed in the lower part of the screen
removedHello, Krannians!Mods Removed the guide of the old I, J, and K keys on the conversation inside the chapel and after defeating Joey
fixedHello, Krannians!Fixes Fixed an issue where Vahn can go out-of-bounds during prologue tutorial which causes the game to softlock Fixed an issue where untracked quests cannot tracked Fixed an issue where time resume even if main menu is opened Fixed tearing issue on small resolution maps Fixed an issue where quests are not appearing the first the the quest window is opened Fixed an issue where Vahn is being blocked by the dialogue text box when Luxxe City Road event is triggered Fixed an issue where Vahn can complete the main quest for Jack even with insufficient requirements Fixed an issue with Althalos Quest being unavailable even when conditions are met

Legend of Krannia: Cursed Fate changes

addedController support is now available for Legend of Krannia!
changedWe noticed that controller support is one of the most asked and requested feature for our game.
addedAlthough we wanted to add controller support for a long time, we needed to redesign our current UI to support keyboard and gamepad navigation (hence the update last week). We have also added control hints at the bottom part of the screen.
addedContent and Features You can now control Vahn via Gamepad! Updated UI components to be navigatable via Keyboard or Gamepad Keyboard or Gamepad controls can now be viewed in the lower part of the screen
removedMods Removed the guide of the old I, J, and K keys on the conversation inside the chapel and after defeating Joey

Hello, Krannians!

Controller support is now available for Legend of Krannia!

We noticed that controller support is one of the most asked and requested feature for our game.

Although we wanted to add controller support for a long time, we needed to redesign our current UI to support keyboard and gamepad navigation (hence the update last week). We have also added control hints at the bottom part of the screen.

With this update, we feel that players will have more fun controlling Vahn and trying other builds!

As always, we absolutely appreciate all the feedback that you have provided and please let us know if you encounter any issues in our discord channel.

Thank you for your continued support!

  • Content and Features

    • You can now control Vahn via Gamepad!

    • Updated UI components to be navigatable via Keyboard or Gamepad

    • Keyboard or Gamepad controls can now be viewed in the lower part of the screen

  • Mods

    • Removed the guide of the old I, J, and K keys on the conversation inside the chapel and after defeating Joey

  • Fixes

    • Fixed an issue where Vahn can go out-of-bounds during prologue tutorial which causes the game to softlock

    • Fixed an issue where untracked quests cannot tracked

    • Fixed an issue where time resume even if main menu is opened

    • Fixed tearing issue on small resolution maps

    • Fixed an issue where quests are not appearing the first the the quest window is opened

    • Fixed an issue where Vahn is being blocked by the dialogue text box when Luxxe City Road event is triggered

    • Fixed an issue where Vahn can complete the main quest for Jack even with insufficient requirements

    • Fixed an issue with Althalos Quest being unavailable even when conditions are met

  • User interface

    • Integrated the Character, Album, Quest, Save/Load, Options window to a singular Main Menu window

    • Added sound effects and animations when navigating UI

    • Updated HUD design to a more flat and clean look

Source

Steam News / 14 March 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.