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Steam News4 February 20215y ago

Legend of Krannia version 0.1.2 updates

Hello Krannians! First of all, we want to thank you for all the feedback you provided during the first week of our release.

In this update4

Full notes

Full Legend of Krannia: Cursed Fate update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Krannians! First of all, we want to thank you for all the feedback you provided during the first week of our release. After collating all the feedback, two big issues seems to standout: The game being too difficult and the game features/mechanics not being explained properly. We've come up of both short term and long term solution to tackle these issues. This update focuses on the short term solution (please see details below). We appreciate all the feedback that you provided. Keep them coming! Also, please let us know if you encounter any issues in our discord channel.

What changed

6 fixes5 additions3 changes1 removal
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
addedContent and FeaturesAdded the current level of the player/enemies above the health bar
addedContent and FeaturesAdded !/? on quest boards (repeatable and helpful hints)
addedContent and FeaturesAdded additional tutorial (deck, stats, skills, upgrades) on dialogue and on helpful hint board
addedContent and FeaturesAdded additional low-level quest after joining the guild for +exp and equipment
addedContent and FeaturesAdded additional stat on the shield equipment
changedModsQuest re-balanced, (decreased kill count to complete, increased level cap on getting quests)

Legend of Krannia: Cursed Fate changes

addedAdded the current level of the player/enemies above the health bar
addedAdded !/? on quest boards (repeatable and helpful hints)
addedAdded additional tutorial (deck, stats, skills, upgrades) on dialogue and on helpful hint board
addedAdded additional low-level quest after joining the guild for +exp and equipment
addedAdded additional stat on the shield equipment

Content and Features

  • Added the current level of the player/enemies above the health bar

  • Added !/? on quest boards (repeatable and helpful hints)

  • Added additional tutorial (deck, stats, skills, upgrades) on dialogue and on helpful hint board

  • Added additional low-level quest after joining the guild for +exp and equipment

  • Added additional stat on the shield equipment

Mods

  • Quest re-balanced, (decreased kill count to complete, increased level cap on getting quests)

  • Increased the base damage of all primary weapon equipment

  • Monsters on low level areas no longer attack on sight

  • Adjusted spawn rate of monster on low level areas

Fixes

  • Fixes an issue where drop (white glowing orb) is not visible when an enemy is killed

  • Fixes an issue where multiple passive skill of the same type is being equipped in the deck

  • Fixes an issue where reactive skills are being equipped in the passive slot area

  • Fixes an issue where graphic/sound settings are not being applied when starting the game

  • Fixes a wall glitch when entering from Luxxe City Road to the Bandit Camp

  • Fixed an issue about monsters not scaling to the correct level

Graphic

  • Enhanced visual effect on skills

Source

Steam News / 4 February 2021

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