Full notes
Full Layer Land update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, adventurers. This is the Layerland development team. In this developer note, we have summarized updates mainly related to the overall gameplay experience and presentation. Rather than adding new individual elements, we have focused on maintaining the existing structure while refining the overall flow and level of completion.
What changed
- Gameplay
- UI and audio
Hair Physics Addition
To expand the scope of expression for player appearance customization, we have applied hair physics that naturally react to the character's movements. We have adjusted the hair to react naturally in various gameplay situations, such as movement, changes in direction, and speed variations, ensuring the overall presentation flows smoothly.
Building Material Improvement
While maintaining the existing structure, we are supplementing the surface textures and overall presentation to reveal a more natural atmosphere. Rather than simple visual changes, we are organizing detailed elements so that materials can be stably represented depending on the perspective and environment. We are improving it so that each building conveys a unique feel by defining the differences between materials, considering a direction where different atmospheres can naturally be distinguished even within the same structure.
Steam post imageSteam post image
UI / UX Improvement
We are conducting improvement work on the UI based on overall visual completeness and readability. While maintaining the existing structure, we are reviewing the design focusing on UI placement that fits the game flow and increases the efficiency of information delivery. We plan to select a UI style based on a form that can be naturally used in the actual play environment.
Thank you.
Sincerely, the Layerland Development Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
