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Steam News1 June 20261mo ago

Developer Note Part 8

Hello, Adventurers, this is the Layerland Development Team. In this Developer Note, we would like to introduce our work on the skill animations for the Sky Island Boss Monsters.

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Repeated intro

Hello, Adventurers, this is the Layerland Development Team.

What changed

0 fixes0 additions6 changes0 removals
  • Maps
  • Gameplay
changedBoss Skill Animations by Sky Island Biome
changedIn this work, we are focusing on the impact, effect range, and flow of movement when a skill is used, and we are setting the direction so that each boss's individuality can be distinguished within the battle.
changedForest Biome
changedDesert Biome
changedVolcano Biome
changedSnow Mountain Biome

In this Developer Note, we would like to introduce our work on the skill animations for the Sky Island Boss Monsters.

We are focusing our work on the movements and effect expressions when skills are used, so that the atmosphere and characteristics of each boss can be naturally revealed even during combat.

  • Boss Skill Animations by Sky Island Biome

We are working on skill animations so that the characteristics of each boss monster can be more clearly conveyed in combat situations.

In this work, we are focusing on the impact, effect range, and flow of movement when a skill is used, and we are setting the direction so that each boss's individuality can be distinguished within the battle.

We are adjusting the visual reactions and movements at the moment of an attack so that they connect naturally, aiming for a presentation that allows players to intuitively feel the threat of the boss.

In this developer note, we are also sharing some of the representative skill animations for each boss.

  • Forest Biome

Bear Guardian
Steam post image
  • Desert Biome

Colossion
Steam post image
  • Volcano Biome

Dravine
Steam post image
  • Snow Mountain Biome

Aurorion
Steam post image

Thank you.

From the Layerland Development Team

Source

Steam News / 1 June 2026

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