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Latest Lay of the Land updates
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- Lay of the Land
1.1.18 Patch Notes
Patch Notes: -Improved shadow rendering performance -Fixed clicking on a crafting recipe ingredient not showing the recipe for that ingredient
Patch notes2 changesFixPerformance - Lay of the Land
1.1.17 Patch Notes
Patch Notes: -Fixed taking damage from becoming buried in falling sand being unintentionally difficult -Fixed a race condition that could occur from incorrect bounds being used to wait for async voxel queries -Fixed an…
Patch notes3 changesFixBalance - Lay of the Land
1.1.16 Patch Notes
Patch Notes: -Fixed a shader compiler crash on older GPUs
Patch notes1 changeFixPerformance - Lay of the Land
Development Update & 1.1.15 Patch Notes
Hi Steam Community, I thought I'd share a quick development update. Over the past few weeks I've primarily been working on improving the two main performance pain points in the game. These were voxel simulation performa…
Patch notes14 changesFixPerformance - Lay of the Land
1.1.14 Patch Notes
Patch Notes; -Made voxel physics object splitting slightly smoother. -Voxel simulations on voxel physics objects will now no longer render when they go out of simulation update range -Fixed a crash with regions stepping…
Patch notes2 changesFixPerformance - Lay of the Land
1.1.13 Patch Notes
Patch Notes: -Various crash fixes
Patch notes1 changePerformance - Lay of the Land
1.1.12 Patch Notes
Patch Notes: -Various small performance and memory optimizations -Cleaned up voxel physics query aborting -Log file clean up
Patch notes1 changePerformance - Lay of the Land
1.1.11 Patch Notes
Patch Notes: -Fixed a crash when multiple voxel simulation updates are called in the same area in the same frame. Often occurred when fighting scorpions
Patch notes1 changeFixPerformance - Lay of the Land
1.1.10 Patch Notes
Patch Notes: -Considerable voxel simulation render update performance improvements -Reduced cpu and gpu memory usage -Reduced boar attack damage -Improved ai navigation around physics objects -Various particle effect im…
Patch notes5 changesPerformanceBalance - Lay of the Land
1.1.9 Patch Notes
Patch Notes: -Increased color difference between source and flowing water voxels to make it easier to remove source water -Added a clean up step for flowing water effects when loading worlds saved in previous versions t…
Patch notes7 changesFixGameplay - Lay of the Land
1.1.8 Patch Notes
Patch Notes: -You can no longer interact with useables while using an item (e.g eating food) to prevent item duplication exploits -Fixed being able to edit portal connection name while standing inside an active portal -…
Patch notes4 changesFixGameplay - Lay of the Land
1.1.7 Patch Notes
Patch Notes: -Better overlap checks for non structure ai spawning to keep them from occasionally spawning overlapping with the voxel world -Improved saving performance -If player outruns world generation, ai will now fr…
Patch notes4 changesFixGameplay - Lay of the Land
1.1.6 Patch Notes
Patch Notes -Voxel simulation performance and memory improvements -The game will no longer force a second save on application exit if quit from pause menu -Fixed voxel simulation sounds occasionally still playing when t…
Patch notes4 changesFixPerformance - Lay of the Land
1.1.5 Patch Notes
Patch Notes: -Added AMD FSR Frame Generation support -Added AMD Anti Lag 2 support -Nvidia Reflex or AMD Anti Lag 2 are now enabled by default depending on hardware -Improved voxel physics query performance -Improved pe…
Patch notes8 changesFixPerformance - Lay of the Land
1.1.4 Patch Notes
Patch Notes: -Refactored save data management to be much more resilient to unexpected game exits -The game now will always save on exit even if not exited from the pause menu
Patch notes - Lay of the Land
1.1.3 Patch Notes
Patch Notes -Fixed underground strata (ores, dirt/gravel patches) voxel assets all appearing as stone
Patch notes1 changeFix


