In this update4
Full notes
Full Last State update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello survivors,
What changed
- UI and audio
- Gameplay
- Maps
- Events
Last State changes
I hope you will enjoy Last State and find you own way, how to survive in postapocalyptic wilderness.
🙋♂️ NPC´s Update
NPC portraits - each NPC now has own portrait in all interactions
Added personalities, moods and routines to NPCs - NPCs now has daily routiens, moods and personalities which affecting their services
NPCs Quests - more variety to existing quests
🏡 Settlement UI Update
New interactive visual - settlements now has new graphic visual
Splitting NPCs to buildings - instead of NPCs list, now NPCs are in buildings according their roles
Added children - if settlement has more than 9 people, rest will be children
Added events - events affecting life in settlements and NPCs routines
Increase amount to 4-12
BEFORE
AFTER
👥 Companion System
Recruiting - player can recruit companion in settlement (need 50+ rep with settlement)
Companio´s Actions - each companion has own actions according his role and can scouting a map
Companion´s Help - companions can help in combats (fight or heal)
Companion´s Quests - companions can give a random quest to player with random reward and +10 to loyalty
Loyalty System - higher loyalty decrease costs of companions actions
Others
Allow players to rent a house in the "Housing " (rented house has same bonuses as builded)
Expand "Raid Storage" into a mini-game (don´t let guards caught you - it will hurt)
RENTING A HOUSE
RAID STORAGE MINI-GAME
Source
Changelog.gg summarizes and formats this update. How we read updates.
