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Steam News31 March 20263mo ago

15 New Reasons to Play Last State

Survivors, get ready! Latest update introduces changes designed to deepen your experience, making the world more immersive and your choices more meaningful.

In this update11

Full notes

Full Last State update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes10 additions7 changes0 removals
  • Balance
  • Events
  • Gameplay
addedSkill Tree RebalanceAll skills has new rebalanced specializations to pick up. You can pick up one specialization and upgrade it to Tier III. Now you immediately receive a message when skill specialization is avaliable.
addedAchievements RebalanceAchievements has new rewards for more immersive gameplay and rebalanced challenges. Now you immediately receive a message when achievements are done.
changedBuying AnimalsNow you can buy various animals in settlements. Each animal has unique purpose. Ducks provides eggs, sheeps wool, horse increase weight capacity.
addedGreenhouse & Farming RebalanceGreenhouse has now total overhaul. What is new:
changedGreenhouse & Farming RebalanceTiers - each tier provide specific bonuses (higher tiers allow you to collect seeds)
changedGreenhouse & Farming RebalanceTreating - now you have to take care of plants
Amount of caches515Amount of caches increased, buff

Last State changes

addedAll skills has new rebalanced specializations to pick up. You can pick up one specialization and upgrade it to Tier III. Now you immediately receive a message when skill specialization is avaliable.
addedAchievements has new rewards for more immersive gameplay and rebalanced challenges. Now you immediately receive a message when achievements are done.
changedNow you can buy various animals in settlements. Each animal has unique purpose. Ducks provides eggs, sheeps wool, horse increase weight capacity.
addedGreenhouse has now total overhaul. What is new:
changedTiers - each tier provide specific bonuses (higher tiers allow you to collect seeds)

Survivors, get ready! Latest update introduces changes designed to deepen your experience, making the world more immersive and your choices more meaningful. Here is an overview of what’s waiting for you:

Skill Tree Rebalance

All skills has new rebalanced specializations to pick up. You can pick up one specialization and upgrade it to Tier III. Now you immediately receive a message when skill specialization is avaliable.

Achievements Rebalance

Achievements has new rewards for more immersive gameplay and rebalanced challenges. Now you immediately receive a message when achievements are done.

Buying Animals

Now you can buy various animals in settlements. Each animal has unique purpose. Ducks provides eggs, sheeps wool, horse increase weight capacity.

You can buy up to nine different animals.

Greenhouse & Farming Rebalance

Greenhouse has now total overhaul. What is new:

Tiers - each tier provide specific bonuses (higher tiers allow you to collect seeds)

Treating - now you have to take care of plants

Farmer - in settlement you can hire a farmer, new NPC, which you can assign to greenhouse

Caravans

Now you can use fast traveling between settlements. Caravans are fast, but roads could be dangerous. During traveling with caravans you can be a part of new events.

Apiary Rebalance

Beekeeping is now complex system with specific activites to providing honey. You have to take care of apiaries, bees and be ready to facing random events.

In settlement you can hire a new NPC- beekeeper. He will take care of your apiary, while you will be on journey.

Storage system

New storage system, which provide you better saving for your loot.

Items in containers will not despawn.

Weather Forecast

With barometer you can now predict weather, which help you to survive in hostile world. You can see upcoming weather changes, but also informations about basic events.

Defensive Structures

Bandits now can raid your house. To protect your values, you have to build defensive structures.

If bandits raids your house, when you are on journey, defensive structures could prevent looting your items in house.

Expedition Caches

Now you receive a message when you step on tile, where could be an expedition cache. Amount of caches was increased from 5 to 15, but they are now respawing each 15 days.

Other significant update

Repair tools & cloths mechanics - now you have to repairing your tools and clothes

NPCs crafting rebalance -crafters has own skill level and chance to success or craft better quality items

Cook - new NPC, which providing cooking services for value or resources.

Trading in settlements - NPCs are now selling all items, but high value items has less chance

New quests related to NPC roles - some of specific NPCs has unique role related quests

Source

Steam News / 31 March 2026

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