In this update5
Full notes
Full Last State update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello survivors,
What changed
- Gameplay
- UI and audio
Last State changes
I hope you will enjoy Last State and find you own way, how to survive in postapocalyptic wilderness.
NEW SKILLS — Stealth, Mining, First Aid
Added three new skill for more immersive gameplay. Stealth is usefull during hunt and stealing in settlements; first aid affect healing activities and higher mining provide better loot from mining in caves.
💻 Skill UI Improvements
Skill Progress Bars — replaced static numbers in the skills panel with progress bars showing progress to the next level
Level-Up Toast Notifications — a dedicated toast (separate from the scrolling log) pops up when a skill increases
XP Floating Text — small floating text (e.g. “+15 XP”) appears in the world view when performing actions
🛠️ Skill Updates & Loadout Changes
Added Stealth / Mining / First Aid to:
existing loadouts (Medic, Scout, Mountaineer)
new loadouts (Miner, Infiltrator, Combat Medic)
🏘️ Settlements
NPC Trainers added to settlements — they train random skills.
Trainer access now requires 50+ settlement reputation.
🔧 Misc Fixes
Various small fixes (mostly logic and mechanics bugs).
Source
Changelog.gg summarizes and formats this update. How we read updates.
