Full notes
Full Last Farewell update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Performance
Last Farewell changes
Hey Hey Survivors,
Supply drop incoming! In this new patch we solved some confusion and made the puppets be more aware of you!
World
Wood and Metal Holecovers breaking effects have been altered
Asphalt texture updated
Puppets
Puppets don't deal damage when they are dead anymore.
Puppet teleport in front of you less.
Puppets should not be sliding across the ground anymore
Puppet hearing is improved Puppets had difficulty moving between multiple floors, this should work better now.
Crafting updates
Removed black icon from crafting output after crafting an item
Crafting consumes ingredients on drag instead of on drop
Dropping a crafted item into crafting hand or crafting tarp now adds it to inventory instead
UI
Fixed UI scaling on the options menu
Misc.
Removed max count of the Townhall Vault You can stack to infinity in the vault!
Spectating now shows who you spectating
Bug fixes
Fixed the keybinds resetting after restarting the game.
Puppets don't deal damage when they are dead anymore.
A more rare end game crash should be resolved.
Crafting restored
Hole cover repair restore
On the horizon
While there are still plenty of bugs to go around the most severe ones have been cleared out. We hope that this will give us just a tiny bit of extra room to add in some more improvements, features, and polish what we're not entirely satisfied with. Bug fixing will of course still be the main focus for a while longer but we aim to provide an overall more polished look and feel alongside a more stable game. At the risk of sounding like a broken record, we again want to emphasize how much we value your input and thank you for all the reported bugs, all the suggestions, and opinions you've sent us. Keep Surviving and we'll come back to you soon!
-Flat Tail Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
