Full notes
Full Last Farewell update
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What changed
- Balance
Patch version 1.02
Constructible objects in the Town Hall no longer refresh each morning. Barricade tier 3 can now properly be stalled and repaired when broken. Barricade mini-games now properly inform you when lacking resources, as well as when no further upgrades are available. The Warehouse area no longer features a hovering police car and a hovering bus. Added a missing sound of shattering glass in the Gas station. Clearing the blocked entrance in the Gas station no longer causes the cursor to disappear and bug out controls when looting/interacting. Fixed an issue where some important objects had a (very) rare chance to not spawn. Fixed multiple objects in the world that were appearing inside out. The breaking sound of Graves now plays at the proper location. Acid found on the ground can now be collected into an Empty Bottle as intended. Fixed a situation where the Bottle of Water was not being locked by achievements as it should. Adjusted the Exhausted stamina regeneration to be smoother as well as how it interacts with sprinting and vaulting. Vaulting can no longer teleport you back to your starting position. The text chat is now disabled during mini-games. Added and adjusted some text notifications for consumable effects. The advancements info now properly displays for upgrades. The achievement tooltips on the achievement-board have been updated to be more accurate. The day counter no longer displays the days you've survived but instead the current day. Changed appearances of texts in-game to make them more clear and more consistent. Updated the UI to be clearer while lockpicking. Updated info on the controls on the inventory bag flap. The Flashlight toggle now works as intended, many thanks for the report!
Source
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