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Steam News15 November 20214y ago

Unit melee improvement

Hello everybody, Thank you for supporting us in this adventure ! We are currently working on improving the melees in "La Porte des fauconniers".

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Full La Porte des Fauconniers : Guerre Médiévale update

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Hello everybody,

What changed

0 fixes1 addition1 change0 removals
  • Security
  • Gameplay
changedWe are curious to know if any of you have already managed to complete all the maps! Remember to share your exploits on our steam forum, we will come and offer you steam keys for your friends to reward your bravery !
addedDo not hesitate to visit the game's steam forum to report any problem to us! And we are also waiting for your suggestions, the game is still in its infancy, any good idea can be added to the project in addition to those already planned :)

La Porte des Fauconniers : Guerre Médiévale changes

changedWe are curious to know if any of you have already managed to complete all the maps! Remember to share your exploits on our steam forum, we will come and offer you steam keys for your friends to reward your bravery !
addedDo not hesitate to visit the game's steam forum to report any problem to us! And we are also waiting for your suggestions, the game is still in its infancy, any good idea can be added to the project in addition to those already planned :)

Thank you for supporting us in this adventure !

We are currently working on improving the melees in "La Porte des fauconniers".

For now, AIs behave fairly basic, but very soon we will be implementing changes that will make the melee more airy. We are also going to implement the first iteration of the variation of the animations of the waiting postures in combat.

With this patch, the agents of a unit which are on the back line, instead of pushing their comrades at all costs to try to reach the adversaries, will play various animations to increase the immersion. It should also significantly reduce the build-up effect of overcrowded agents.

We are also going to fix some bugs on formation management to prevent units in shield wall from looking in the wrong direction.

We are also informed that many of you cannot complete the first card of the game (which unlocks the others). We are going to apply some balancing measures to help you in your progress in the game by significantly increasing the XP gain of your units for now, which will make your units much stronger faster.

We are curious to know if any of you have already managed to complete all the maps! Remember to share your exploits on our steam forum, we will come and offer you steam keys for your friends to reward your bravery !

Do not hesitate to visit the game's steam forum to report any problem to us! And we are also waiting for your suggestions, the game is still in its infancy, any good idea can be added to the project in addition to those already planned :)

Thank you !

Source

Steam News / 15 November 2021

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