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Steam News25 March 20263mo ago

Lepozhdian Vibe 🌴 Pre-Alpha 🌴 0.0.50 is Live!

L E P O Z H D I A N . V I B E GamePlay A new way to calculate impacts on Window glass, so it doesn't break when touched nearby NPC, Agent Slow, is now called Agent Indie Fixes Fixed the issue where preset items were not

In this update7

Full notes

Full L E P O Z H D I A N . V I B E update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes14 additions7 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
addedGamePlayA new way to calculate impacts on Window glass, so it doesn't break when touched nearby
changedGamePlayNPC, Agent Slow, is now called Agent Indie
fixedFixesFixed the issue where preset items were not deleted when quickly closing Prset Selection UI
fixedFixesFixed the issue where the game menu would open instantly without waiting for another menu to load, which would cause two menus to overlap
changedFixesImproved data processing in the 1 quest
fixedFixesFixed the character transitioning to a T pose when quickly ending and starting a dialogue

L E P O Z H D I A N . V I B E changes

addedA new way to calculate impacts on Window glass, so it doesn't break when touched nearby
changedNPC, Agent Slow, is now called Agent Indie
fixedFixed the issue where preset items were not deleted when quickly closing Prset Selection UI
fixedFixed the issue where the game menu would open instantly without waiting for another menu to load, which would cause two menus to overlap
changedImproved data processing in the 1 quest

L E P O Z H D I A N . V I B E

GamePlay

  • A new way to calculate impacts on Window glass, so it doesn't break when touched nearby

  • NPC, Agent Slow, is now called Agent Indie

Fixes

  • Fixed the issue where preset items were not deleted when quickly closing Prset Selection UI

  • Fixed the issue where the game menu would open instantly without waiting for another menu to load, which would cause two menus to overlap

  • Improved data processing in the 1 quest

  • Fixed the character transitioning to a T pose when quickly ending and starting a dialogue

  • Fixed a critical bug when loading. Now the player cannot load as a character in the editor or in the spectator

  • Collision on a window no longer occurs if the window is invisible

  • Fixed set Audio settings as default. Missing: mute all players, mute player, hear your voice, hit confirmation

  • Optimized and refractor code for the atmosphere and star settings

  • rechecking firts 3 quests

  • The Gorh panels gives +1 to vibe and removes 1 RAM and the sound effect is louder now

  • The size of the navigation point where to go on a quest now changes depending on the distance

  • Created a debug tool for developers and testers to remove a quest from the database of completed quests

  • The vibe progress bar now becomes inactive and the player doesn't gain vibes if they have the infinite Vibe points cheat enabled

  • A fix for dialogues has been added. Allows you to close a dialogue on the ESC if for some reason there are no lines in the dialogue

  • Reviewd 4 Quest

Visuals

  • New green color for the fireplace perset

  • New visual style for vibe change points

  • New Visual style for Vibe Switcher

  • New Stars Visuals For Training Grounds

Audio

  • Fixed music playback in the main menu

Ui

  • Added a tooltip for selecting a microphone in the audio settings

  • Added a tooltip to the microphone gain parameter in the audio settings

  • Added a tooltip to the microphone should hear my own vocie in the audio settings

  • Added a tooltip to the microphone Voice Chat Sample Rate audio settings

  • Added a new audio settings parameter: Mute all players in a session

  • Moved the creation of a custom interface from the settings to the game menu

  • Translation is 2% complete: Chinese, French, German, Japanese, Polish, Portuguese, Russian, Spanish

Vibe Editor

  • New Actor BH_Floor_800-800

  • New Actor BH_Room_Wall_3_Unt

Known Issues

  • Missing Item Animations

  • Missing In Game Audio

  • Incorrect Player location during using objects if player state was crouch or prone

  • Reset quests works incorrectly

  • Select Object preset, the second options works incorreclty

  • When Other Ai Enter to the ocean player enter into swimming mode

  • Client can not leave created session correctly

  • Clients are not able to launch ai movement from the dialogues

Source

Steam News / 25 March 2026

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