HomeGamesUpdatesPricingMethodology
Steam News11 March 20263mo ago

Pre-Alpha | 0.0.48

Gameplay The RAM parameter has been completely redesigned. It is available for all characters, and is unlinked from Steam Now the jump pad definitely takes away energy from the player A new vibe code has been added 0.0.

Full notes

Full L E P O Z H D I A N . V I B E update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix16 additions13 changes8 removals
  • Gameplay
  • Fixes
  • Maps
  • UI and audio
  • Performance
changedGameplay
addedA new vibe code has been added 0.0.48
changedThe timer for waiting for movement after the end of the dialogue is shorter
removedThe time of existence of the point where to go has been removed
removedThe message that a player has entered a zone is no longer constantly written to the log, only when changing zones
removedRemove pickup timers while loading levels

L E P O Z H D I A N . V I B E changes

changedGameplay
addedA new vibe code has been added 0.0.48
changedThe timer for waiting for movement after the end of the dialogue is shorter
removedThe time of existence of the point where to go has been removed
removedThe message that a player has entered a zone is no longer constantly written to the log, only when changing zones

Gameplay

  • The RAM parameter has been completely redesigned. It is available for all characters, and is unlinked from Steam

  • Now the jump pad definitely takes away energy from the player

  • A new vibe code has been added 0.0.48

  • Installing gates in the Welcome Legacy quest now requires 1 Vibe point instead of 2

  • Reading books now costs 15 energy

  • Mention in dialogue with the Vibe Assistant about RAM parameter

  • The timer for waiting for movement after the end of the dialogue is shorter

  • The time of existence of the point where to go has been removed

Fixes

  • The message that a player has entered a zone is no longer constantly written to the log, only when changing zones

  • Remove pickup timers while loading levels

  • New internal structure of dialogs, convenient for scaling

  • Code Refractoring

  • Antialiasing settings are now set to TemporalAA by default

  • Fixed the error of subtracting RAM from glitched objects

  • Remove mini-dialogue when the player starts a full dialogue

  • Quests no longer reload their completed state unnecessarily

  • The player no longer gets up from a prone state if the ceiling is above

  • A new way to process code to unlock custom atmosphere

Visuals

  • A new shooting star particle has been added

  • When a player is lying on a lounger, a starfall will now be visible

  • The main menu no longer changes the map's atmosphere

  • Randomized meshes for obelisks

  • The error particle now spawns in front of the player

  • An error particle appears in front of the player based on Velocity

  • Added shooting stars to the stream

  • New animations for Vibe Switcher

  • New default colors for the fireplace

  • Added a custom color to the walls in the Vibe Villa

  • The order of colors on the wall has been changed

  • Particle errors are now also visible if the player's camera is outside its original position

  • New temporary visual style for pickup navigation points

Audio

  • New sound for clicking a checkbox, optimized sounds in the BPC_Audio component, and increased hudline volume and button click volume

  • New error sound

Ui

  • The anti-aliasing settings tooltip no longer overlaps the selection of options

  • The log size and visual style have been changed

  • The speed at which numbers are displayed in fps has been reduced

  • The background of required resources in the preset selector menu has been changed

  • The settings menu remembers the last selected settings category the next time you open it

  • The sound of the UI is more balanced

  • New font size for inventory and skill slots

  • The character editor now requires RAM to apply new customization settings

  • Added a new icon for RAM parameter

  • New offset for parameter icon shadows

  • Added a tooltip for the vibe atmosphere

  • Display of current stats when hovering over the Apply Buttin And Unlcok RAM parameter when opening

Known Issues

  • Missing Item Animations

  • Missing In Game Audio

  • Incorrect Player location during using objects if player state was crouch or prone

  • Reset quests works incorrectly

  • Select Object preset, the second options works incorreclty

  • When Other Ai Enter to the ocean player enter into swimming mode

  • Client can not leave created session correctly

  • Clients are not able to launch ai movement from the dialogues

Source

Steam News / 11 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.