HomeGamesUpdatesPricingMethodology
Steam News11 May 20233y ago

4.2.144 - Controllers and UI style reshape

Hey! I took a little bit longer for this update to make it better, You can now play with your controllers, I also did a big reshape of the UI style. More informations are on the screen.

Full notes

Full Kyma update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey! I took a little bit longer for this update to make it better, You can now play with your controllers, I also did a big reshape of the UI style. More informations are on the screen. There is now a continuity between buttons and menus styles, it's less weird. I will probably change little details in the future but I think its global shape will not change. More elements are sized depending on your screen dpi (or pixel per centimeter), to make it more readable on big screens.

What changed

1 fix2 additions0 changes0 removals
  • UI and audio
  • Gameplay
addedHey! I took a little bit longer for this update to make it better, You can now play with your controllers, I also did a big reshape of the UI style. More informations are on the screen. There is now a continuity between buttons and menus styles, it's less weird. I will probably change little details in the future but I think its global shape will not change. More elements are sized depending on your screen dpi (or pixel per centimeter), to make it more readable on big screens.
addedComing next in ~1 week: new mobs, new furnitures and quests orientations helper
fixedreshape of UI style - items in inventory are now sized depending on the dpi - added controllers (XInput) - added more infos (trust, frogolds, life remains on screen) - added conversation to play head or tails (villagers can propose you to play sometimes) - fixed bugs, more stability

Kyma changes

addedHey! I took a little bit longer for this update to make it better, You can now play with your controllers, I also did a big reshape of the UI style. More informations are on the screen. There is now a continuity between buttons and menus styles, it's less weird. I will probably change little details in the future but I think its global shape will not change. More elements are sized depending on your screen dpi (or pixel per centimeter), to make it more readable on big screens.
addedComing next in ~1 week: new mobs, new furnitures and quests orientations helper
fixedreshape of UI style - items in inventory are now sized depending on the dpi - added controllers (XInput) - added more infos (trust, frogolds, life remains on screen) - added conversation to play head or tails (villagers can propose you to play sometimes) - fixed bugs, more stability

Coming next in ~1 week: new mobs, new furnitures and quests orientations helper

  • reshape of UI style - items in inventory are now sized depending on the dpi - added controllers (XInput) - added more infos (trust, frogolds, life remains on screen) - added conversation to play head or tails (villagers can propose you to play sometimes) - fixed bugs, more stability

Source

Steam News / 11 May 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.