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Steam News23 December 20214y ago

3.1.23 - Patch

3.1.23 Bug fixes, optimizations with rework of villagers actions and city generation. Next update will be a City Update with new generation and items!

Full notes

Full Kyma update

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What changed

0 fixes2 additions0 changes0 removals
  • Performance
  • UI and audio
addedBug fixes, optimizations with rework of villagers actions and city generation. Next update will be a City Update with new generation and items!
addedrework of City Manager, with rework of generation system (introduction for the 3.2.X City Update) - add text next to the cursor for interactable & collectable objects under it - fix wiggling collisions when moving to top positions - add tooltip when mouse over a construction in the map menu, more clear to find constructions - rework of AIManager & map - rework of 90% of Constructions sprites & Rocks sprites, with small tufts of grass at the bottom / visual improvment - rework of dirt and sand paths, they now have round shapes in angles - add more contrasted contour to street lamps (2 sprites reworked) - A* algorithm reworked, less calculations and bug-free - fix some conversations texts and replace name of "sawmill" with "circular saw" (en & fr) - rework villagers actions generation system (too much problems & bugs possible with the previous system) - rework undermine generation position (now static for less calculations and easier to find) - add borja mask to sell by Clark - change display current Frogold and Trust position, to make it visible even in shop menus - add "put furniture" button on right click (more user friendly) - fix book bg don't appear on some screens after a long time - add "underground" info for abandonned mine (unclear text before) - add probability for quests - add contour to every mouse cursors - add text related to mouse selection - remove useless conditions in physics manager - fix frequent exceptions in some cases - remove useless synchronizations - fix "10 quests done" achievement not working - add "put in hand" right-click button (more user-friendly) - fix text in mom's letter - add sfx when doing some tasks - force paths to avoid the most possible the water when generating the city - reduce number of conditions each update - many bug fixes

Kyma changes

addedBug fixes, optimizations with rework of villagers actions and city generation. Next update will be a City Update with new generation and items!
addedrework of City Manager, with rework of generation system (introduction for the 3.2.X City Update) - add text next to the cursor for interactable & collectable objects under it - fix wiggling collisions when moving to top positions - add tooltip when mouse over a construction in the map menu, more clear to find constructions - rework of AIManager & map - rework of 90% of Constructions sprites & Rocks sprites, with small tufts of grass at the bottom / visual improvment - rework of dirt and sand paths, they now have round shapes in angles - add more contrasted contour to street lamps (2 sprites reworked) - A* algorithm reworked, less calculations and bug-free - fix some conversations texts and replace name of "sawmill" with "circular saw" (en & fr) - rework villagers actions generation system (too much problems & bugs possible with the previous system) - rework undermine generation position (now static for less calculations and easier to find) - add borja mask to sell by Clark - change display current Frogold and Trust position, to make it visible even in shop menus - add "put furniture" button on right click (more user friendly) - fix book bg don't appear on some screens after a long time - add "underground" info for abandonned mine (unclear text before) - add probability for quests - add contour to every mouse cursors - add text related to mouse selection - remove useless conditions in physics manager - fix frequent exceptions in some cases - remove useless synchronizations - fix "10 quests done" achievement not working - add "put in hand" right-click button (more user-friendly) - fix text in mom's letter - add sfx when doing some tasks - force paths to avoid the most possible the water when generating the city - reduce number of conditions each update - many bug fixes

3.1.23

Bug fixes, optimizations with rework of villagers actions and city generation. Next update will be a City Update with new generation and items!

  • rework of City Manager, with rework of generation system (introduction for the 3.2.X City Update) - add text next to the cursor for interactable & collectable objects under it - fix wiggling collisions when moving to top positions - add tooltip when mouse over a construction in the map menu, more clear to find constructions - rework of AIManager & map - rework of 90% of Constructions sprites & Rocks sprites, with small tufts of grass at the bottom / visual improvment - rework of dirt and sand paths, they now have round shapes in angles - add more contrasted contour to street lamps (2 sprites reworked) - A* algorithm reworked, less calculations and bug-free - fix some conversations texts and replace name of "sawmill" with "circular saw" (en & fr) - rework villagers actions generation system (too much problems & bugs possible with the previous system) - rework undermine generation position (now static for less calculations and easier to find) - add borja mask to sell by Clark - change display current Frogold and Trust position, to make it visible even in shop menus - add "put furniture" button on right click (more user friendly) - fix book bg don't appear on some screens after a long time - add "underground" info for abandonned mine (unclear text before) - add probability for quests - add contour to every mouse cursors - add text related to mouse selection - remove useless conditions in physics manager - fix frequent exceptions in some cases - remove useless synchronizations - fix "10 quests done" achievement not working - add "put in hand" right-click button (more user-friendly) - fix text in mom's letter - add sfx when doing some tasks - force paths to avoid the most possible the water when generating the city - reduce number of conditions each update - many bug fixes

Source

Steam News / 23 December 2021

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