What changed
1 fix0 additions1 change0 removals
changedBug Fixes -Exploder Rats and Tidepods explode more reliably when encountering the player. -Arachnobot Boss will now spawn even if the intro cutscene is immediately skipped. -Tiny Tim in Living Quarters (Level 3) will not spawn when loading a save after he’s been killed. -OTIS in Construction Site (level 4) will not spawn when loading a save after he’s been killed. -Enemies in the escort mission have been reenabled (Oops!) -The Blimp in the School Landing level will correctly take damage from the rockets. -The elevator in the Server Stacks (Level 8) can now be activated by the button on level restarts. -The waves will now progress properly when all enemies are killed during the final boss fight. -OTIS’s train car in the Escort Mission will now load in its position when saved.
fixedNoticed some jank that we haven't addressed? Join our Discord and let us know!
KUR changes
changedBug Fixes -Exploder Rats and Tidepods explode more reliably when encountering the player. -Arachnobot Boss will now spawn even if the intro cutscene is immediately skipped. -Tiny Tim in Living Quarters (Level 3) will not spawn when loading a save after he’s been killed. -OTIS in Construction Site (level 4) will not spawn when loading a save after he’s been killed. -Enemies in the escort mission have been reenabled (Oops!) -The Blimp in the School Landing level will correctly take damage from the rockets. -The elevator in the Server Stacks (Level 8) can now be activated by the button on level restarts. -The waves will now progress properly when all enemies are killed during the final boss fight. -OTIS’s train car in the Escort Mission will now load in its position when saved.
fixedNoticed some jank that we haven't addressed? Join our Discord and let us know!
Do you think our malicious robot overlords like mustard - or are they fans of MAN-o-naise?
Bug Fixes -Exploder Rats and Tidepods explode more reliably when encountering the player. -Arachnobot Boss will now spawn even if the intro cutscene is immediately skipped. -Tiny Tim in Living Quarters (Level 3) will not spawn when loading a save after he’s been killed. -OTIS in Construction Site (level 4) will not spawn when loading a save after he’s been killed. -Enemies in the escort mission have been reenabled (Oops!) -The Blimp in the School Landing level will correctly take damage from the rockets. -The elevator in the Server Stacks (Level 8) can now be activated by the button on level restarts. -The waves will now progress properly when all enemies are killed during the final boss fight. -OTIS’s train car in the Escort Mission will now load in its position when saved.
Noticed some jank that we haven't addressed? Join our Discord and let us know!