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Steam News17 March 20224y ago

It's time to kick some ass, KUR is out of Early Access!

KUR is finally out! GO PLAY IT. It's been a long time since Realms Deep 2021, 7 months of early access and countless KURSDAY updates filled with feedback from all of you, our wonderful players and community.

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Full KUR update

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What changed

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  • UI and audio
addedIt's been a long time since Realms Deep 2021, 7 months of early access and countless KURSDAY updates filled with feedback from all of you, our wonderful players and community. In the beginning, our goal was to create something that spoke to us - 90's humor, fun fast gameplay, and enough weapons with silly names to fill out our weapon wheel. Over time we've added even more great things - dual shotguns, voice lines by the wonderful Gianni Matragrano, and the super awesome boots akimbo upgrade. After all these updates filled with improvements (so much bug fixing and balancing) to the game it's safe to say that we are immensely proud of the game we've created with all of you to help us. Thank you!

KUR changes

addedIt's been a long time since Realms Deep 2021, 7 months of early access and countless KURSDAY updates filled with feedback from all of you, our wonderful players and community. In the beginning, our goal was to create something that spoke to us - 90's humor, fun fast gameplay, and enough weapons with silly names to fill out our weapon wheel. Over time we've added even more great things - dual shotguns, voice lines by the wonderful Gianni Matragrano, and the super awesome boots akimbo upgrade. After all these updates filled with improvements (so much bug fixing and balancing) to the game it's safe to say that we are immensely proud of the game we've created with all of you to help us. Thank you!

KUR is finally out! GO PLAY IT.

It's been a long time since Realms Deep 2021, 7 months of early access and countless KURSDAY updates filled with feedback from all of you, our wonderful players and community. In the beginning, our goal was to create something that spoke to us - 90's humor, fun fast gameplay, and enough weapons with silly names to fill out our weapon wheel. Over time we've added even more great things - dual shotguns, voice lines by the wonderful Gianni Matragrano, and the super awesome boots akimbo upgrade. After all these updates filled with improvements (so much bug fixing and balancing) to the game it's safe to say that we are immensely proud of the game we've created with all of you to help us. Thank you!

We get quite a few questions about KUR and Really Ragdoll's process creating it so we thought we'd answer a few here, too!

What’s it like working on a game as big as KUR with only two developers?

Oh gosh, it is grueling. The hardest part is definitely testing. KUR is around 10 hours on an average play through but closer to 25 for completionists. We realized early on we’d really need the help of our player base to test thoroughly. They came through in a big way.

What are you most proud of after 3 years of work, now that final release is here?

KUR is really different then most of the retro shooters being released. We knew we’d be competing against some really heavy hitters in the genre and we wanted to avoid going head to head with them as much as possible. So, we really tried to figure out ways we could make KUR stand out. The way we incorporated the power boot into everything is something I’m really proud of. It wasn’t always easy!

What would you most like for players to take away from playing KUR?

That it is really weird! And at least a little funny. I hope they can tell we really cared about players having fun first and foremost. Nothing else really matters to us at the end of the day.

What’s next for you after KUR?

A really long break! And a lot of video games. I have had to put my controller down to get KUR out the door but now it is time for me to wield digital weapons once again!!

What would you like to say to the fans who’ve been with KUR through early access?

From the bottom of my heart, thank you. As far as I’m concerned, KUR is already a success thanks to the fans who have been with us since early access. Your support, suggestions, and bug reports have meant the world to me. I’m really glad that I was able to create something people enjoy and I couldn’t have done it without you all!

We are truly thankful for all of the support shown by everyone playing our game - if you'd like to talk with us a bit more, feel free to join our Discord!

Source

Steam News / 17 March 2022

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