Full notes
Full Kubifaktorium update
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What changed
1 fix0 additions0 changes0 removals
- UI and audio
fixedUI: Added a suggested buildings panel to automated groves and farms. - Fixed: When deconstructing a shipping port, items on the shipping port tiles are now unreserved. - Fixed: Some strings being too long in the settings screen. - Fixed: Outdated tooltip for color zone assignment. - Fixed: Some fixes in the French localization. - Fixed: Weird behaviour resulting when an item is cleaned from an exit hopper and transported away at the same time. - Fixed: Your colonists should no longer demand slot machines or television places to be happy in mission 7. - Engine: Upgraded from Unity 2019.4.30 → 2019.4.37
Kubifaktorium changes
fixedUI: Added a suggested buildings panel to automated groves and farms. - Fixed: When deconstructing a shipping port, items on the shipping port tiles are now unreserved. - Fixed: Some strings being too long in the settings screen. - Fixed: Outdated tooltip for color zone assignment. - Fixed: Some fixes in the French localization. - Fixed: Weird behaviour resulting when an item is cleaned from an exit hopper and transported away at the same time. - Fixed: Your colonists should no longer demand slot machines or television places to be happy in mission 7. - Engine: Upgraded from Unity 2019.4.30 → 2019.4.37
- UIAdded a suggested buildings panel to automated groves and farms. - Fixed: When deconstructing a shipping port, items on the shipping port tiles are now unreserved. - Fixed: Some strings being too long in the settings screen. - Fixed: Outdated tooltip for color zone assignment. - Fixed: Some fixes in the French localization. - Fixed: Weird behaviour resulting when an item is cleaned from an exit hopper and transported away at the same time. - Fixed: Your colonists should no longer demand slot machines or television places to be happy in mission 7. - Engine: Upgraded from Unity 2019.4.30 → 2019.4.37
Source
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