Full notes
Full Kubifaktorium update
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What changed
0 fixes0 additions1 change0 removals
- UI and audio
changedMisc: Moved game speed 3/4 to expert mode. - UI: If you hold a modifier key (shift, ctrl, alt) while pressing H, the game will now build stone roads (as opposed to mud roads). - Gameplay: When placing an inserter to put things in a garbage dump, the arrow is now green and a depot entry will be placed automatically. - Gameplay: When you place a deconstruct order on a garbage dump, it will be executed only when there is no garbage remaining in it. (Otherwise the garbage would just remain forever) - Modding: Added LockButtonInfo→ApplyOnReload which you can use to disable a function/button for a map permanently. - Fixed: Not being able to place entry hoppers in garbage dumps after last patch. - Fixed/Misc: The Color-Coding achievement is now given as soon as you create a new color zone using the zone tool. - Modding: Added DisableRecipeInfo to do just that. :)
Kubifaktorium changes
changedMisc: Moved game speed 3/4 to expert mode. - UI: If you hold a modifier key (shift, ctrl, alt) while pressing H, the game will now build stone roads (as opposed to mud roads). - Gameplay: When placing an inserter to put things in a garbage dump, the arrow is now green and a depot entry will be placed automatically. - Gameplay: When you place a deconstruct order on a garbage dump, it will be executed only when there is no garbage remaining in it. (Otherwise the garbage would just remain forever) - Modding: Added LockButtonInfo→ApplyOnReload which you can use to disable a function/button for a map permanently. - Fixed: Not being able to place entry hoppers in garbage dumps after last patch. - Fixed/Misc: The Color-Coding achievement is now given as soon as you create a new color zone using the zone tool. - Modding: Added DisableRecipeInfo to do just that. :)
- MiscMoved game speed 3/4 to expert mode. - UI: If you hold a modifier key (shift, ctrl, alt) while pressing H, the game will now build stone roads (as opposed to mud roads). - Gameplay: When placing an inserter to put things in a garbage dump, the arrow is now green and a depot entry will be placed automatically. - Gameplay: When you place a deconstruct order on a garbage dump, it will be executed only when there is no garbage remaining in it. (Otherwise the garbage would just remain forever) - Modding: Added LockButtonInfo→ApplyOnReload which you can use to disable a function/button for a map permanently. - Fixed: Not being able to place entry hoppers in garbage dumps after last patch. - Fixed/Misc: The Color-Coding achievement is now given as soon as you create a new color zone using the zone tool. - Modding: Added DisableRecipeInfo to do just that. :)
Source
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