Update log
Full Kristala update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Fixes
- UI and audio
- Store
Patch Notes for Kristala Version 1.0.14
The following is a list of patch notes and bug fixes for Kristala Version 1.0.14
Patch Update – UI Corrections, Gameplay Fixes, and Inventory Improvements Now Live (v1.0.14)
This update introduces a variety of gameplay, interface, and inventory fixes focused on improving consistency across combat behavior, achievement tracking, menu functionality, and item management. Additional environment collision fixes and text corrections have also been included as we continue refining overall gameplay stability and clarity based on player feedback.
Gameplay & Combat Fixes
Fixed a bug that prevented some enemies from properly blocking attacks
Achievements Fixes
Fixed an issue where defeating a specific Lizard enemy in the caves could incorrectly trigger the Grottorot Golem achievement
UI & Menu Fixes
Fixed multiple problematic Spell Upgrade text descriptions
Fixed an issue in the Preparation Menu where Weapons or Talismans could incorrectly be equipped into Spell Slots
Inventory & Item Fixes
Fixed an issue where multiple instances of certain DLC items could be added to the inventory
World & Environment Fixes
Fixed an issue where players could bypass corruption barriers in Tandar by jumping over them
Improved blocking volumes in Nisar and Myr to better define playable area boundaries
Fixed multiple collision issues across several areas
Known Issues & Workarounds
Reminder: please check the Kristala Notice Board for a list of currently tracked issues, temporary workarounds, and status updates on upcoming fixes:
https://www.astralclocktowerstudios.com/kristala/notice-board
This page will be regularly updated alongside future patches so players have access to the latest information. Thank you again for your continued feedback and support as we keep improving Kristala. -The Kristala Dev Team
Source
