Update log
Full Kristala update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Fixes
- Gameplay
- Balance
- UI and audio
Patch Notes for Kristala Version 1.0.11
The following is a list of patch notes and bug fixes for Kristala Version 1.0.11
Patch Update – Lighting Fixes, UI Improvements, and Stability Updates Now Live (v1.0.11)
This update introduces lighting adjustments across several key encounters and environments, alongside fixes for dialogue behavior, equipment stat display clarity, shop performance, and unintended audio playback during cutscenes.
These changes continue our ongoing efforts to improve visual consistency, menu responsiveness, and overall gameplay polish based on player feedback.
Lighting Improvements
Fixed a lighting issue during the Wendigo boss fight
Adjusted overly bright lighting in the Yeti encounter area in Tandar
Made additional lighting adjustments in Tandar’s small capital area to improve visual balance
Audio Improvements
Fixed an issue where player movement sounds and vocalizations could be heard during certain cutscenes
Dialogue Fixes
Fixed an issue where non-interactive dialogue could overlap with interactive dialogue
Performance Improvements
Opening the shop menu no longer causes stuttering
UI & Equipment Information Fixes
Fixed an issue where some armor pieces did not correctly display their defense values to the player
Known Issues & Workarounds
Reminder: please check the Kristala Notice Board for a list of currently tracked issues, temporary workarounds, and status updates on upcoming fixes:
https://www.astralclocktowerstudios.com/kristala/notice-board
This page will be regularly updated alongside future patches so players have access to the latest information. Thank you again for your continued feedback and support as we keep improving Kristala. -The Kristala Dev Team
Source
