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Full Kooeh: A Timeless Delight update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Fixes
- UI and audio
- Events
Kooeh: A Timeless Delight changes
As always, we thank you so much for your patience!
This update too a while to come because of one very, very fundamental issue that we've been trying to solve -- player's world interaction. In our last post, we mentioned that we're going to fix how the system allow players to interact with the items in the game world, especially in the restaurant scene.
We were deeply humbled by the amount of response, and we're proud to announce that....
WE FIXED IT..... sorta.
It definitely feels a lot better now but that's just us. Let us know what you think!
Balancing
Made NPC seat finding more random
Gameplay
Fixed for the interaction issue
Fixed Sunbear dialogue typo
Revamped dialogue vocalization
Quality Of Life
Patch back missing Journal customer portrait and comments
Table, chairs and decors are not interactable
Hid name tag for NPC
Fixed Rotiman UI exp bar position
Highlighted interactable will be removed on game end
Updated credits
Added SFX for cycling upgrades in shop customization
What's next?
Honestly nothing much is left on our to-do list for Kooeh; the sale wasn't as good as we hoped it would be for us to continue pursuing for more content development. That doesn't mean we're dropping on updating the game as we're scheduled to join many more online festivals -- which means discounts are coming!
We definitely have more features and contents planned for the game but we cannot do until we hit certain financial milestones. It's definitely a challenge when everyone around us are telling us to use AI for productivity and cheap labour. We're still a studio who firmly stand by not using AI for our games. Making games by humans for humans will always be our studio's core pillar.
If you've read this far, we're pleased to announce that we're making two other titles but we cannot reveal anything yet. So please follow us on our social media!
Thank you again for your support! <3
With love,
(hungry) Kooeh Development Team
Source
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