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Steam News22 June 202613d ago

Kooeh Patch #1

WE HEARD YOU! I know I said that we'll be away for a short break but we couldn't help that the game isn't being enjoyed by most of you. Thank you for being vocal and transparent about your experiences so far!

In this update4

Full notes

Full Kooeh: A Timeless Delight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
fixedGameplayFixed the mini-game for Hard difficulty recipes where the last point couldn't be completed. It was possible to complete but because it was a few pixels too far out for comfort, it made it extremely hard.
fixedGameplayFixed Crackling SFX in Cooking UI after backing out from any QTE.
fixedGameplayFixed End Day Report to show only integers.
changedGameplayPlayer now moves significantly faster!
changedGameplayCookbook UI will loop back to the top when reach the bottom.
changedVisualsSome visual fixes with Cooking UI.

Kooeh: A Timeless Delight changes

fixedFixed the mini-game for Hard difficulty recipes where the last point couldn't be completed. It was possible to complete but because it was a few pixels too far out for comfort, it made it extremely hard.
fixedFixed Crackling SFX in Cooking UI after backing out from any QTE.
fixedFixed End Day Report to show only integers.
changedPlayer now moves significantly faster!
changedCookbook UI will loop back to the top when reach the bottom.

WE HEARD YOU!

I know I said that we'll be away for a short break but we couldn't help that the game isn't being enjoyed by most of you. Thank you for being vocal and transparent about your experiences so far! We're diabetic so we prefer our feedbacks sugar-free. :P

Happy to bring you some quick updates on Kooeh!

Gameplay

  • Fixed the mini-game for Hard difficulty recipes where the last point couldn't be completed. It was possible to complete but because it was a few pixels too far out for comfort, it made it extremely hard.

  • Fixed Crackling SFX in Cooking UI after backing out from any QTE.

  • Fixed End Day Report to show only integers.

  • Player now moves significantly faster!

  • Cookbook UI will loop back to the top when reach the bottom.

Balancing

  • Made some mini-games more lenient.

Visuals

  • Some visual fixes with Cooking UI.

  • Make some button focus more pronounced.

Thank you for your patience! We hope this patch made the mini-games easier. We'll definitely be addressing more of the concerns but please give us some time to plan it out. Feel free to let us know what else needs to be fixed!

With love,

Kooeh Development Team

Source

Steam News / 22 June 2026

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