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Steam News11 March 20188y ago

Weekly Report - CW 10 (2018)

Mellow greetings Comrades, This week new build finally includes some of the corrected narratives as well as one of the first game goodies.

Full notes

Full Kommissar update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change0 removals
  • UI and audio
  • Gameplay
  • Fixes
fixedMellow greetings Comrades, This week new build finally includes some of the corrected narratives as well as one of the first game goodies. You will be able to find the PDF game brochure in the "Extras" folder of the game . It is just a WIP version since has been a bit problematic to modify the original document layout, but i didn't want to let another week with excuses to no deliver content, and i decided to include at least the WIP version. When we manage to fix the layout problems again i will update it ;). Since next week looks like is still gonna be busy for the team, and i cant finish the missing content without their help, im gonna be focusing on implementing the UI changes that i was planning to work on after finishing Chapter 1 . As always, please feel free to share your issues, recommendations and feedback on the forums, or directly @Beardserk on Twitter. Love is in the hair, the Beardserk team.
addedChangeLog:ADDED : Extra PDF "Dossier Kommissar - EN - WIP". Thanks to IndieLogic
changedChangeLog:UPDATED : Tutorial narrative. Thanks to IndieLogic
fixedChangeLog:FIXED : Bug causing narrative tree to incorrectly generate new nodes IDs.
fixedChangeLog:FIXED : Minor fixes in several narrative tree logic.

Kommissar changes

fixedMellow greetings Comrades, This week new build finally includes some of the corrected narratives as well as one of the first game goodies. You will be able to find the PDF game brochure in the "Extras" folder of the game . It is just a WIP version since has been a bit problematic to modify the original document layout, but i didn't want to let another week with excuses to no deliver content, and i decided to include at least the WIP version. When we manage to fix the layout problems again i will update it ;). Since next week looks like is still gonna be busy for the team, and i cant finish the missing content without their help, im gonna be focusing on implementing the UI changes that i was planning to work on after finishing Chapter 1 . As always, please feel free to share your issues, recommendations and feedback on the forums, or directly @Beardserk on Twitter. Love is in the hair, the Beardserk team.
addedADDED : Extra PDF "Dossier Kommissar - EN - WIP". Thanks to IndieLogic
changedUPDATED : Tutorial narrative. Thanks to IndieLogic
fixedFIXED : Bug causing narrative tree to incorrectly generate new nodes IDs.
fixedFIXED : Minor fixes in several narrative tree logic.

Mellow greetings Comrades, This week new build finally includes some of the corrected narratives as well as one of the first game goodies. You will be able to find the PDF game brochure in the "Extras" folder of the game. It is just a WIP version since has been a bit problematic to modify the original document layout, but i didn't want to let another week with excuses to no deliver content, and i decided to include at least the WIP version. When we manage to fix the layout problems again i will update it ;). Since next week looks like is still gonna be busy for the team, and i cant finish the missing content without their help, im gonna be focusing on implementing the UI changes that i was planning to work on after finishing Chapter 1. As always, please feel free to share your issues, recommendations and feedback on the forums, or directly @Beardserk on Twitter. Love is in the hair, the Beardserk team.

ChangeLog:

  • ADDED: Extra PDF "Dossier Kommissar - EN - WIP". Thanks to IndieLogic

  • UPDATED: Tutorial narrative. Thanks to IndieLogic

  • FIXEDBug causing narrative tree to incorrectly generate new nodes IDs.
  • FIXED: Minor fixes in several narrative tree logic.

Source

Steam News / 11 March 2018

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