Full notes
Full Kommissar update
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What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Kommissar changes
Mellow greetings Comrades, This week has been focused mainly in bug-fixing. There was not much advance in content because I literally couldn't pull more time together (had to be doing extra hours at work for the whole week). What we are still missing and needs to be done in Chapter 1 is:
Add Narrative "ASSISTANT_REVIEW01"
Review Case "Bank Heist"
Review Case "Factory Fire"
Add Cinematic "The Spark"
Add & Balance missing map incidents
We are also polishing a bit the screens navigation, since now feels all a bit off, and transitions between them are sort of jumping out. As soon as i start to have more time back the updates will be a bit more "cool" and less "mieh", nevertheless, nothing stops me from rocking anymore, even if i have to push the update to 3am like last week ːsteamfacepalmː. As always, please feel free to share your issues, recommendations and feedback on the forums, or directly @Beardserk on Twitter. Love is in the hair, the Beardserk team.
ChangeLog:
UPDATED: Some suspects auto-generated data was not in sync with their narrative.
FIXED: Exception caused by game camera when switching from game over to main menu
FIXED: Issue in videos causing a black screen the second time they were played.
FIXED: Minor text typos narratives.
Source
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