HomeGamesUpdatesPricingMethodology
Steam News18 April 20251y ago

KOTCL Developer Diaries - Stepping through the Steppes

Knock, knock, travelers! This week, we managed to recover from the chaos of the release week. Once we were back on our feet, we returned to our usual workload.

In this update6

Full notes

Full Knock on the Coffin Lid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • Compatibility
  • UI and audio
changedKnock, knock, travelers!Share your thoughts - have the hotfixes reduced the number of bugs?
addedCommunity Survey!A few days ago, we launched a community survey on our Discord server to gather your feedback on controller support, which we added along with the DLC. If you play KOTCL with a controller, please take a moment to fill out this short survey - so that we can see your thoughts about the results of our work.
addedA Saving Mishap...Oops! Looks like we got carried away a little - while trying to save this poor guy from giant mosquitoes, we may have... sliced him up instead? That said, he actually seems to be enjoying his new look - after all, he now has fewer places for mosquitoes to bite! We think he'd fit right in with the universe of Rayman Legends ! At least there aren’t any giant, bloodsucking mosquitoes there, which sounds like a win for him.
addedHow About Some Chit-Chat?As you know, we’ve added gamepad support - and we tried to make it feel smooth and natural.

Knock on the Coffin Lid changes

changedShare your thoughts - have the hotfixes reduced the number of bugs?
addedA few days ago, we launched a community survey on our Discord server to gather your feedback on controller support, which we added along with the DLC. If you play KOTCL with a controller, please take a moment to fill out this short survey - so that we can see your thoughts about the results of our work.
addedOops! Looks like we got carried away a little - while trying to save this poor guy from giant mosquitoes, we may have... sliced him up instead? That said, he actually seems to be enjoying his new look - after all, he now has fewer places for mosquitoes to bite! We think he'd fit right in with the universe of Rayman Legends ! At least there aren’t any giant, bloodsucking mosquitoes there, which sounds like a win for him.
addedAs you know, we’ve added gamepad support - and we tried to make it feel smooth and natural.

Knock, knock, travelers!

This week, we managed to recover from the chaos of the release week. Once we were back on our feet, we returned to our usual workload. A short rest by the campfire is good even for seasoned warriors, and for us, it allowed a cool-headed dive into the bug-fixing sea. And of bugs there seems to be noticeably fewer, it seems to us.

Share your thoughts - have the hotfixes reduced the number of bugs?

In this diary log, we’ll share some news on our plans, as well as some interesting and even funny situations!

Let’s go!

Community Survey!

A few days ago, we launched a community survey on our Discord server to gather your feedback on controller support, which we added along with the DLC. If you play KOTCL with a controller, please take a moment to fill out this short survey - so that we can see your thoughts about the results of our work.

Your input is of great help to us!

https://forms.gle/NRrxFs3RUcpAxXyg7

He Did WHAT!?

Just imagine:

You’re a seasoned warrior who has set out on your greatest journey across the Crimson Steppes - lands inhabited by orcs, goblins, giant worms, and who knows what else. As you near the lair of what rumors claim to be the most fearsome and powerful orc in the area, you brace yourself for a long and very dangerous combat…

Only to find a frail old man with a broom dancing over the lifeless body of what used to be a mighty orcish warrior! What in the name of the entire kingdom just happened here? Drop your theories in the comments!

A Saving Mishap...

Oops! Looks like we got carried away a little - while trying to save this poor guy from giant mosquitoes, we may have... sliced him up instead? That said, he actually seems to be enjoying his new look - after all, he now has fewer places for mosquitoes to bite! We think he'd fit right in with the universe of Rayman Legends! At least there aren’t any giant, bloodsucking mosquitoes there, which sounds like a win for him.

How About Some Chit-Chat?

Hey everyone! This is Andrew aka Inner again!

We’ve finally hit that rhythm where things aren’t on fire—just quietly smoldering. And that already is a win. We've been tackling bugs, digging through your feedback (thank you for sending it in!), and we’ve even found a few spare moments to start talking about…our next game. In whispers for now. But yes, the talks have begun!

In the first week after release, we rolled out 5 hotfixes. And we’re not done yet - a bigger patch is coming soon, packed with lots of small fixes and maybe even a few changes. But no promises just yet - we know too well how that can go.

What’s next? Oh, we've got no shortage of ideas. We want our next game to be even better. Or at least not worse than Knock on the Coffin Lid.

I’ve dropped a few hints in the video-diary. We’re leaning toward one idea in particular… I’m not saying more for now. It’s too early.

What I can do is ask you:

What do you imagine our next game will be like?

What hooked you the most in KOTCL? What would you like to see preserved, expanded, or reimagined?

Genre restrictions? Forget ‘em. Just tell it like it is. I do read and listen. It means the world to us.

And now, about controllers.

As you know, we’ve added gamepad support - and we tried to make it feel smooth and natural.

But, of course, bugs came crawling out. We’re fixing them on the fly - with our hands and feet, and occasionally holding the tears back.

If you’re playing with a gamepad, we’d really love your feedback. What's inconvenient? What’s confusing? What could be better? Or just tell us how it feels overall.

That’s it for now. See you next Friday - in the diary, or as always, in the comments.

Thanks for being with us. You’re unbelievably amazing.

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Steam post image Steam post image Steam post image Steam post image

Source

Steam News / 18 April 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.