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Steam News31 January 20251y ago

HUGE UPDATE 1.201 IS ALREADY AVAILABLE

Knock, knock, travelers! We’ve prepared the largest patch since the release. In the patch, we’ve reworked ALL events and added the following to the game: Event log Battle log Event notes on the map Updated karma system

In this update7

Full notes

Full Knock on the Coffin Lid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes18 additions241 changes0 removals
  • Events
  • Maps
  • Gameplay
  • UI and audio
  • Balance
addedWe’ve prepared the largest patch since the release. In the patch, we’ve reworked ALL events and added the following to the game:
changedEvent log
changedEvent notes on the map
changedUpdated karma system
changedImportant: We have completely reworked all events, so new story branches may not work correctly if you have previously completed an event.
addedTo address this, we’ve added a button that allows you to reset event progress and start the story anew. However, even if you choose to reset, all unlocked characters, their classes, and ascension progress will remain intact.

Knock on the Coffin Lid changes

addedWe’ve prepared the largest patch since the release. In the patch, we’ve reworked ALL events and added the following to the game:
changedEvent log
changedEvent notes on the map
changedUpdated karma system
changedImportant: We have completely reworked all events, so new story branches may not work correctly if you have previously completed an event.

Knock, knock, travelers!

We’ve prepared the largest patch since the release. In the patch, we’ve reworked ALL events and added the following to the game:

  • Event log

  • Battle log

  • Event notes on the map

  • Updated karma system

And much more!

Important: We have completely reworked all events, so new story branches may not work correctly if you have previously completed an event.

To address this, we’ve added a button that allows you to reset event progress and start the story anew. However, even if you choose to reset, all unlocked characters, their classes, and ascension progress will remain intact.

If you encounter any issues, please send a bug report from the game or reach out to us on Discord – we’re here to help!

New Items

  • Mite Egg

  • Crumbling Armor

  • Illusory Demon Amulet

  • Elven Blood

  • Dwarven Blood

  • Demon Blood

  • Peace Pipe

  • Experimental Elixir of Growth

  • Batu’s Clan Standard

  • Necklace of Teeth

  • Super-Goblin Blood

  • Giant Worm Meat

  • Clan Mark

  • Amulet of Balance

  • Music Box

  • Handclasp of the Dwarves

  • All-Seeing Eye

  • Illusory Knight’s Amulet

  • New items required to join the Brotherhood of Fire when playing as Vanadis (recommendations from other brothers)

  • Cursed Bandana

  • Finger-Amulet

  • Mite Decoction

  • Sigismund’s Signum

  • Wreath of Death

  • Variations of the trophy from the boss "The Thing"

  • Rottenbelly

  • Moonshine

  • Water Lily

  • Three-Boot Hat

  • Boiled Fire Pendant

  • Cult Keeper's Lantern

New Storylines

  • Added a new plotline for defeating Millenis when playing as Vanadis

  • Added the possibility to ask Mortis to bring necessary items to the final battle if the player has already unlocked this possibility

  • Added a new event in the Steppes and the Bog when playing as Bjorn— Conjunction of the Moons

Interface Improvements

  • Added card counter to decks during battle

  • Reworked event description plate on the map; now, additional information is displayed on it

  • Added an event journal and a mechanic for gathering knowledge about events

  • Added alternative artworks and endings for events in the credits for all characters

New Cards

  • Added a new card set—"Strength of the Moon Wolf"

  • Added new special event curses for all characters

Glossary Improvements

  • An event page in the Glossary now displays unique items and enemies you have fought

  • An item page in the Glossary now shows events where the item drops

Event Changes

  • Reworked the "Turmoil" event when playing as Bjorn

  • Reworked the "Turmoil" event when playing as Persival

  • Reworked the "Coveted Trophy" event in the Steppes when playing as Persival

  • Reworked the "Goblin Town" event when playing as Persival

  • Reworked the "Orc Idol" event when playing as Persival

  • Reworked the "Golden Buffalo" event when playing as Persival

  • Reworked the "Whose Side Are We On?" event when playing as Persival

  • Reworked the "Worm Nest" event when playing as Persival

  • Reworked the "Orc Tourney" event when playing as Persival

  • Reworked the "Worm Trawling" event when playing as Persival

  • Reworked the "Elixir of Growth" event when playing as Persival

  • Reworked the "Steppe Plague" event when playing as Persival (We’re sorry, but your main option is still "Suffer")

  • Reworked the "Oasis" event when playing as Persival

  • Reworked the "Membership" event when playing as Persival

  • Reworked the "Tumbleweed" event when playing as Persival

  • Reworked the "Peace Pipe" event when playing as Persival (If you rest well, you might even get some “goods” to go)

  • Reworked the "Herb of Oblivion" event when playing as Persival

  • Reworked the "Thresher" event when playing as Persival

  • Reworked the "Orc Spearman" event when playing as Persival

  • Reworked the "Batu the Smart" event when playing as Persival

  • Reworked the "Caravan" event when playing as Persival

  • Reworked the "Last Flight" event when playing as Persival

  • Reworked the "Grum" event when playing as Persival

  • Reworked the "Gorbigon" event when playing as Persival

  • Reworked the "Healing Potion" event when playing as Persival

  • Reworked the "Batu the Smart" event for Bjorn

  • Reworked the "Worm Trawling" event for Bjorn

  • Reworked the "Whose Side Are We On?" event for Bjorn

  • Reworked the "Healing Potion" event for Bjorn

  • Reworked the "Peace Pipe" event for Bjorn

  • Reworked the "Elixir of Growth" event for Bjorn

  • Reworked the "Membership" event for Bjorn

  • Reworked the "Last Flight" event for Bjorn

  • Reworked the "Caravan" event for Bjorn

  • Reworked the "Steppe Plague" event for Bjorn

  • Reworked the "Orc Spearman" event for Bjorn

  • Reworked the "Goblin Town" event for Bjorn

  • Reworked the "Peace Pipe" event when playing as Vanadis

  • Reworked the "Goblin Town" event when playing as Vanadis

  • Added more options in the event "Mother of Imps" event when playing as Persival

  • Changed the event logic of "Spawn of Deception" when playing as Persival

  • Changed the event logic of "Wounded Brother" when playing as Persival

  • Changed the event logic of "Unexpected Welcome" when playing as Persival

  • Changed the event logic of "Oath of Fealty" when playing as Persival

  • Changed the event logic of "Unholy Idol" when playing as Persival

  • Changed the event logic of "Gatekeeper" when playing as Persival

  • Added an alternative development stage for the Sigismund event when playing as Persival

  • Changed the event logic of "Dishonor" when playing as Persival

  • Changed the event logic of "Spawn of Illusions" when playing as Persival

  • Changed the event logic of "Hungry Demon" when playing as Persival

  • Changed the event logic of "Bored Demon" when playing as Persival

  • Changed the event logic of "Traveling Merchant" when playing as Persival

  • Changed the event logic of "Mad Doctor" when playing as Persival

  • Changed the event logic of "Court Mage" when playing as Persival

  • Changed the event logic of "Keeper of Greed" when playing as Persival

  • Changed the event logic of "Demonic Blacksmith" when playing as Persival

  • Changed the event logic of "Sigismund" when playing as Persival

  • Changed the event logic of "Keeper of Fear" when playing as Persival

  • Changed the event logic of "Keeper of Illusions" when playing as Persival

  • Changed the event logic of "Armory" when playing as Persival

  • Changed the event logic of "Abandoned Tavern" when playing as Persival

  • Added more options in the "Mother of Imps" event when playing as Bjorn

  • Changed the logic of the "Spawn of Deception" event when playing as Bjorn

  • Changed the logic of the "Wounded Brother" event when playing as Bjorn

  • Changed the logic of the "Unexpected Welcome" event when playing as Bjorn

  • Changed the logic of the "Oath of Fealty" event when playing as Bjorn

  • Changed the logic of the "Unholy Idol" event when playing as Bjorn

  • Changed the logic of the "Gatekeeper" event when playing as Bjorn

  • Added an alternative stage to the "Sigismund" event when playing as Bjorn

  • Changed the logic of the "Dishonor" event when playing as Bjorn

  • Changed the logic of the "Spawn of Illusions" event when playing as Bjorn

  • Changed the logic of the "Hungry Demon" event when playing as Bjorn

  • Changed the logic of the "Bored Demon" event when playing as Bjorn

  • Changed the logic of the "Traveling Merchant" event when playing as Bjorn

  • Changed the logic of the "Mad Doctor" event when playing as Bjorn

  • Changed the logic of the "Court Mage" event when playing as Bjorn

  • Changed the logic of the "Keeper of Greed" event when playing as Bjorn

  • Changed the logic of the "Demonic Blacksmith" event when playing as Bjorn

  • Changed the logic of the "Keeper of Fear" event when playing as Bjorn

  • Changed the logic of the "Keeper of Illusions" event when playing as Bjorn

  • Changed the logic of the "Armory" event when playing as Bjorn

  • Changed the logic of the "Abandoned Tavern" event when playing as Bjorn

  • Changed the logic of the "Dishonor" event when playing as Vanadis

  • Changed the logic of the "Keeper of Illusions" event when playing as Vanadis

  • Changed the logic of the "Sigismund" event when playing as Vanadis

  • Changed the logic of the "Unholy Idol" event when playing as Vanadis

  • Changed the logic of the "Bored Demon" event when playing as Vanadis

  • Changed the logic of the "Mad Doctor" event when playing as Vanadis

  • Changed the logic of the "Court Mage" event when playing as Vanadis

  • Changed the logic of the "Ritual" event when playing as Persival (Added lore about death)

  • Changed the logic of the "Scavenger" event when playing as Persival

  • Changed the logic of the "Double, Double Toil and Trouble" event when playing as Persival (Now you can simply have tea with the old ladies, but do you really need that?)

  • Changed the logic of the "Abandoned Village" event when playing as Persival

  • Changed the logic of the "Cult Keeper" event when playing as Persival

  • Changed the logic of the "Swamp Fever" event when playing as Persival (Do you know a sure way to get sick? You better not know)

  • Changed the logic of the "Anthony" event when playing as Persival

  • Changed the logic of the "Zombie Haul" event when playing as Persival (Let’s help the old man)

  • Changed the logic of the "Mite’s Bride" event when playing as Persival (Help the damsel in distress, and she’ll reward you)

  • Changed the logic of the "Cannibalistic Heresy" event when playing as Persival (Why do people dislike cannibals so much? They're such cuties)

  • Changed the logic of the "Simeon the Curse Collector" event when playing as Persival (сurses can be fun!)

  • Changed the logic of the "Steel-Clad Zombie" event when playing as Persival

  • Changed the logic of the "Mite Ichor" event when playing as Persival

  • Changed the logic of the "Death idol" event when playing as Persival

  • Changed the logic of the "Druid" event when playing as Persival

  • Changed the logic of the "Ghostly Mushrooms" event when playing as Persival

  • Changed the logic of the "Gone astray" event when playing as Persival (Now you can find something more interesting than just a chest)

  • Changed the logic of the "Alchemist" event when playing as Persival (Help the Alchemist and you’ll get a potion, now almost without negative effects!)

  • Changed the logic of the "Taking Care of Ancestors" event

  • Changed the logic of the "Cannibalistic Heresy" event when playing as Bjorn (Believe in Bjorn, the bringer of gifts!)

  • Changed the logic of the "Swamp Fever" event when playing as Bjorn (Best to keep Bjorn away from corpses… You never know)

  • Changed the logic of the "Anthony" event when playing as Bjorn (What kind of a deal can two cannibals strike?)

  • Changed the logic of the "Cult Keeper" event when playing as Bjorn

  • Changed the logic of the "The Thing" event when playing as Bjorn (What if you talk to the Thing? Maybe it has problems… or they do?)

  • Changed the logic of the "Crazy Alchemist" event when playing as Bjorn (If you wish, I shall tell you many stories)

  • Changed the logic of the "Mite Ichor" event when playing as Bjorn (Or is this Bjorn’s cooking show now?)

  • Changed the logic of the " Double, Double Toil and Trouble" event (Who will win the beauty contest? Lana? Lilith? Or a third option?)

  • Changed the logic of the "Ghostly Mushrooms" event when playing as Bjorn

  • Changed the logic of the "Bloated Mite" event when playing as Bjorn (Bjorn’s special mite ichor—now with a secret ingredient!)

  • Changed the logic of the "Ritualist" event when playing as Bjorn Caution: Explosive

  • Changed the logic of the "Ritual" event when playing as Bjorn

  • Changed the logic of the "Simeon the Curse Collector" event when playing as Bjorn (Two curse masters want to see whose curse is cooler)

  • Changed the logic of the "Zombie Haul" event when playing as Bjorn (A living punching bag? What could be better?)

  • Changed the logic of the "Mosquitoes" event when playing as Bjorn (The incredible adventures of Baron Bjornhausen)

  • Changed the logic of the "Taking Care of Ancestors" event when playing as Bjorn (Will the firebrothers handle the zombies on their own if we don’t help? Let’s watch from the bushes)

  • Changed the logic of the "Abandoned Village" event when playing as Bjorn

  • Changed the logic of the "Gone Astray" event when playing as Bjorn

  • Changed the logic of the "Mite Bride" event when playing as Bjorn (Who needs a bride when you can have some fun?)

  • Added a new item: Three-Boot Hat

  • Changed the logic of the "Well" event when playing as Bjorn

  • Changed the logic of the "Death idol" event when playing as Bjorn

  • Changed the logic of the "Scavenger" event when playing as Bjorn (He’s quite a charming conversationalist)

  • Changed the logic of the "Cult Keeper" event when playing as Vanadis (Let’s overthrow the swamp rulers together!)

  • Changed the logic of the "Mite Ichor" event when playing as Vanadis (Power to the people!)

  • All event buttons now more clearly display action outcomes (If we actually know what will happen)

  • Reworked the "Drunken Courage" event when playing as Persival (Now Persival can recruit the drunken dwarf as an ally)

  • Redesigned the combat in the "Sleeping on the job" event

  • Reworked the "Honey" event when playing as Persival

  • Added a negotiation option in the "Father and Son" event when playing as Persival

  • Reworked the "Down with Idols" event when playing as Persival

  • Reworked the "Hide and Seek" event when playing as Persival

  • Changed the functionality of the elven medallion from the "Dying Bandit" and "Father and Son" events

  • Changed the logic of the "Sword Ownership" event when playing as Persival

  • Made small adjustments to the connections between the "Corpse" and "Sharpshooter" events when playing as Persival

  • Reworked the "Ferocious Bear" event when playing as Persival

  • Reworked the "Poor Troll" event when playing as Persival

  • Made small reward adjustments in events when playing as Persival

  • Changed the logic of the "Marauder" event when playing as Persival

  • Reworked the "Bandit Camp" event (adjusted connections with the "Father and Son" and "Dying Bandit" events) when playing as Persival

  • Reworked the "Down with Idols" event when playing as Bjorn

  • Reworked the "Ferocious Bear" event when playing as Bjorn

  • Reworked the "Desperate Scout" event when playing as Bjorn

  • Changed the logic of the "Hide and Seek" event when playing as Bjorn

  • Changed the logic of the "Bomber" event when playing as Bjorn

  • Changed the logic of the "Sharpshooter" event when playing as Bjorn

  • Changed the logic of the "Desperate Scout" event when playing as Bjorn

  • Changed the logic of the "Elven Hospitality" event when playing as Bjorn

  • Reworked the "Sword ownership" event when playing as Bjorn

  • Changed the logic of the "Marauder" event when playing as Bjorn

  • Reworked the "Lycan" event when playing as Bjorn

  • Changed the logic of the "Buried Treasure" event when playing as Bjorn

  • Reworked the "Poor Troll" event when playing as Bjorn

  • Reworked the "Bomber" event when playing as Vanadis (Now you can get a cart full of dynamite)

  • Reworked the "Sharpshooter" event when playing as Vanadis (Vanadis is now craftier in the shootout)

  • Changed the logic of the "Elven Hospitality" event when playing as Vanadis

  • Reworked the "Stop or We'll Shoot!" event when playing as Vanadis (Now you can actually win the shootout)

  • Adjusted connections between the "Elven Hospitality", "Sharpshooter" and "Stop or We'll Shoot!" events when playing as Vanadis

  • Reworked the "Dwarven Loot" event when playing as Vanadis (Now you can go on a ride across the Frontier)

  • Reworked the "Down with Idols" event when playing as Vanadis (Now you can make even more offerings to the idol)

  • Reworked the "Guard Outpost" event when playing as Vanadis

  • Changed the logic of the "Drunken Courage" event when playing as Vanadis

  • Changed the logic of the "Fat Captive" event when playing as Vanadis

  • Changed the logic of the "Dying Bandit" event when playing as Vanadis

  • Changed the logic of the "Bandit Camp" event when playing as Vanadis

  • Changed the logic of the "Powerful Thirst" event when playing as Vanadis

  • Changed the logic of the "Marauder" event when playing as Vanadis

  • "Swamp Fever" was changed from a map effect to an inter-battle debuff

Fixes

  • Reworked the "Orc Chief" event when playing as Vanadis (Now you can fight Moggot "orc to orc")

  • Reworked the "Gone Astray" event when playing as Vanadis

  • Reworked the "Caravan" event when playing as Vanadis (Now you can try to learn about Nazim and Moggot's dealings)

  • Reworked the "Zombie Haul" event when playing as Vanadis (Now you can go fishing… but you probably won’t like your catch)

  • Reworked the "Coveted Trophy" event when playing as Vanadis (More trophy options you can hint at to the Spearman)

  • Reworked the "Final Flight" event when playing as Vanadis (Now a goblin with potions will cover you in battle)

  • Reworked the "Swamp Fever" event when playing as Vanadis (What is the "Handshake of the Dwarves"?)

  • Reworked the "Worm Nest" event when playing as Vanadis (Now you can witness a vampire-boar)

  • Reworked the "Mosquitoes" event when playing as Vanadis (Now you can escape by boat)

  • Reworked the "Thresher" event when playing as Vanadis (Now Vanadis has a drinking buddy)

  • Reworked the "Orc Spearman" event when playing as Vanadis

  • Reworked the "Coveted Trophy" event when playing as Bjorn

  • Reworked the "Tumbleweed" event when playing as Vanadis

  • Reworked the "Grum" event when playing as Vanadis (How to make peace with Gorbigon?)

  • Reworked the "High Goblin with a Stick" event when playing as Bjorn

  • Reworked the "Gorbigon" event when playing as Vanadis

  • Reworked the "Herb of Oblivion" event when playing as Vanadis

  • Reworked the "Steppe Plague" event when playing as Vanadis

  • Reworked the "Supreme Goblin with a Stick" event when playing as Vanadis

  • Reworked the "Steel-Clad Zombie" event when playing as Vanadis (Now you can shoot the zombie dead without even starting a fight)

  • Reworked the "Golden Buffalo" event when playing as Vanadis (Now you can curse the buffalo)

  • Reworked the "Armadillo" event when playing as Vanadis

  • Reworked the "Abandoned Village" event when playing as Vanadis

  • Reworked the "Worm Nest" event when playing as Bjorn (What creatures lurk in the darkest depths of the cave?)

  • Reworked the "Scavenger" event when playing as Vanadis ("You know, I'm something of a writer myself")

  • Reworked the "Elixir of Growth" event when playing as Vanadis (Is a golem the best friend of a gardener?)

  • Reworked the "Thresher" event for Bjorn (Now you can save the Thresher from the Steppe Plague… or poison him)

  • Reworked the "Ritual" event when playing as Vanadis (Now you can become a Death Acolyte and take part in the local "celebration")

  • Reworked the "Healing Potion" event for Bjorn (What kind of potion can be made from Mortis' blood?)

  • Reworked the "Worm Trawling" event when playing as Vanadis

  • Reworked the "Unexpected Welcome" event when playing as Vanadis (More dialogues with guards and not only guards)

  • Reworked the "Whose Side Are We On?" event when playing as Vanadis (Now you can save the Super-Goblin from his own tongue)

  • Reworked the "Bloated Mite" event when playing as Vanadis (Where is the mite’s weak spot?)

  • Reworked the "Membership" event when playing as Vanadis (Our tester *loves* the local orcs for their fair requirements)

  • Reworked the "Orc Tourney" event when playing as Vanadis (Now you can challenge the Orc Chief directly in the arena)

  • Reworked the "Healing Potion" event when playing as Vanadis (Now you can try your hand at mixing "cocktails")

  • Reworked the "Batu the Smart" event when playing as Vanadis (A suddenly clever Batu, and an old man that becomes the head of an orc clan? What!?)

  • Reworked the "Oasis" event when playing as Vanadis (Now Vanadis can fight against… Vanadis)

  • Overhauled the event logic of "Keeper of Greed" when playing as Vanadis

  • Overhauled the event logic of "Mother of Imps" when playing as Vanadis

  • Overhauled the event logic of "Spawn of Illusions" when playing as Vanadis

  • Overhauled the event logic of "Gatekeeper" when playing as Vanadis

  • Overhauled the event logic of "Demonic Blacksmith" when playing as Vanadis

  • Overhauled the event logic of "Spawn of Deception" when playing as Vanadis

  • Overhauled the event logic of "Armory" when playing as Vanadis

  • Overhauled the event logic of "Traveling Merchant" when playing as Vanadis

  • Overhauled the event logic of "Oath of Fealty" when playing as Vanadis

  • Overhauled the event logic of "Wounded Brother" when playing as Vanadis

  • Overhauled the event logic of "Abandoned Tavern" when playing as Vanadis

  • Overhauled the event logic of "Turmoil" when playing as Vanadis

  • Fixed errors in the "Keeper of Fear" event when playing as Vanadis

  • Overhauled the event logic of "Hide and Seek" when playing as Vanadis

  • Fixed errors in the "Poor Troll" event when playing as Vanadis

  • Overhauled the event logic of "Lycan" when playing as Vanadis

  • Overhauled the event logic of "Wolf Pack" when playing as Vanadis

  • Overhauled the event logic of "Simeon" when playing as Vanadis

  • Overhauled the event logic of "Ritualist" when playing as Vanadis

  • Overhauled the event logic of "Anthony" when playing as Vanadis

  • Overhauled the event logic of "Cannibalistic Heresy" when playing as Vanadis

  • Overhauled the event logic of "Druid" when playing as Vanadis

  • Overhauled the event logic of "Double, Double Toil and Trouble" when playing as Vanadis

  • Overhauled the event logic of "Sleeping on the job" when playing as Vanadis

  • Overhauled the event logic of "Crazy Alchemist" when playing as Vanadis

  • Overhauled the event logic of "Taking Care of Ancestors" when playing as Vanadis

  • Overhauled the event logic of "Ghostly Mushrooms" when playing as Vanadis

Source

Steam News / 31 January 2025

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