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Steam News22 October 20241y ago

UPDATE 1.0985 IS HERE!

Knock, knock, travelers! We’ve prepared a new patch, in which we’ve added many important corrections based on your feedback. Thank you for helping us to make our game better!

In this update4

Full notes

Full Knock on the Coffin Lid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

26 fixes4 additions7 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Events
  • Fixes
  • Maps
addedWe’ve prepared a new patch, in which we’ve added many important corrections based on your feedback. Thank you for helping us to make our game better!
fixedGameplay improvementsFixed pet damage during Keeper of Greed’s attack where damage depends on the player's gold amount.
fixedGameplay improvementsFixed a bug where the "Breach" effect was applied through the dwarves' armor.
fixedGameplay improvementsFixed a bug where the "High Goblin" wouldn’t lose block at the start of a turn after removing Barricade.
fixedGameplay improvementsFixed the display of level rewards after a run. Now, pressing the "Next" button doesn't skip the rewards.
fixedGameplay improvementsFixed a bug where Anthony's "Friendly Feeding Frenzy" would change its target.

Knock on the Coffin Lid changes

addedWe’ve prepared a new patch, in which we’ve added many important corrections based on your feedback. Thank you for helping us to make our game better!
fixedFixed pet damage during Keeper of Greed’s attack where damage depends on the player's gold amount.
fixedFixed a bug where the "Breach" effect was applied through the dwarves' armor.
fixedFixed a bug where the "High Goblin" wouldn’t lose block at the start of a turn after removing Barricade.
fixedFixed the display of level rewards after a run. Now, pressing the "Next" button doesn't skip the rewards.

Knock, knock, travelers!

We’ve prepared a new patch, in which we’ve added many important corrections based on your feedback. Thank you for helping us to make our game better!

The previous patch caused some players to have difficulties with starting the game, therefore we temporarily reverted the game to its previous version. For now, we haven’t determined the cause of this issue. If any of you have it again, please let us know in the comments.

Gameplay improvements

  • Fixed pet damage during Keeper of Greed’s attack where damage depends on the player's gold amount.

  • Fixed a bug where the "Breach" effect was applied through the dwarves' armor.

  • Fixed a bug where the "High Goblin" wouldn’t lose block at the start of a turn after removing Barricade.

  • Fixed the display of level rewards after a run. Now, pressing the "Next" button doesn't skip the rewards.

  • Fixed a bug where Anthony's "Friendly Feeding Frenzy" would change its target.

  • Fixed a bug where damage from the "Strong Bite" card didn't increase when "Spiritual Healing" was drawn.

  • Fixed a bug where the sold item's price was higher than it should be.

  • Adjusted the chance of "Healing Potion" availability at vendors.

  • Fixed a bug where buffs for drawing cards were reset after an extra turn by the "Greed Demon."

  • The "Flaming Heart" talent now triggers on Nimble enemies.

  • Fixed the "Centenarian Raven Set" x3 functionality.

  • Improved the "Court Mage" event for Vanadis.

  • Fixed the "Whose Side Are We On?" event when playing as Bjorn.

  • Fixed the "Strong Prey" card's work when the enemy has 0 strength.

  • The effects of the "Connection Accumulation " card now stack.

  • The "Survival Instinct" card is now unavailable if the pet's max health is lower than the card's requirement.

Visual effects improvements

  • Fixed the positioning of the visual effect for the buff from 2 items of the "Righteous Knight's Set."

  • Fixed the positioning of the visual effect for the buff from 4 items of the "Knight's Set."

  • Fixed the appearance of the "Insubstantiality" effect on Hoogin.

  • Fixed the "Moon Curse of a Lycan" card, which could in rare cases become invisible.

  • Vanadis' "Magic Feather" now appears on the class selection screen as part of the "Centenarian Raven Set".

  • Added correct animation to Bjorn's " Shock" card.

UI Improvements

  • Fixed the text alignment in dialogues with Mortis when playing as Bjorn.

  • Fixed the damage display on the "Troll’s Strike" card – now it shows damage without factoring in the hero's regeneration.

  • Fixed text alignment relative to portraits.

  • Optimized the size of background panels in dialogues.

  • Improved the placement of Vanadis' totem (so it doesn't overlap buffs of the far-left ally).

  • Fixed the using of the "Power of Instincts" card – now you don't need to hover over the enemy to use it.

  • Fixed a bug where hovering over the deck count plaque didn't change the deck's outline.

  • Fixed the display of dialogues in events after selecting a response.

  • Added an icon from the "Two-Handed Shield" to the "Battering Ram" card to indicate that it is an item card.

Other improvements

  • Fixed a bug where some events remained marked with a question mark even after being visited.

  • Fixed a bug where unavailable events on the final map were not displayed if you exited and re-entered the game during an event.

  • Added a missing dialogue in the "Dwarven Loot" event after selecting the "Run Away" option.

  • The Toy Knight is no longer part of the "Righteous Knight's Set."

  • The "Mirror Waggytail" no longer laughs when Nimble is triggered.

  • Fixed the granting of the "Be Water, My Friend" achievement.

  • Fixed the granting of the "My Precious" achievement for Vanadis.

  • Fixed the granting of the "For Good Luck" achievement.

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Source

Steam News / 22 October 2024

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