In this update5
Full notes
Full Knitewings™ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Knitewings™ changes
The Knitewings Playtest is now open again! ✨
This update introduces a new weapon build system designed to make each run more distinct, readable and strategic.
🔧 What’s new
New pre-run build selection system
Improved weapon progression clarity
Reduced randomness in early decisions
New sword sound effects
Improved readability of Skull Prime
Updated combat feedback and polish
Various fixes and improvements
⚔️ Demo vs Playtest
The current Demo still uses the previous system, while the Playtest contains the new one.
👉 I’d love your feedback: Which system do you prefer?
If you'd like to share your thoughts, you can fill out this short survey: https://www.s2powered.com/copiasito/knitewings-playtest/ (Alternatively, you can access it at the end of a playtest run or post on the Steam forums.)
🎥 See it in action
🚀 Join the Playtest
Try the new system and compare it with the demo. Your feedback will help shape the final experience!
Thank you for your support ❤️
— Knitewings™ — Old-school arcade. Reforged.
Source
Changelog.gg summarizes and formats this update. How we read updates.
