In this update7
Full notes
Full Knitewings™ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Knitewings™ changes
Hi everyone! A new update is now available, introducing multiple improvements to gameplay, camera behavior, tutorial flow, UI, and several technical optimizations.
This update is the direct result of playtest feedback and a focused polish pass. Here’s what’s new:
🎥 Camera & Controls
Added camera FOV adjustment option
Reworked Camera modes:
introduced an intelligent preset system that automatically adjusts FOV and camera distance
full manual customization is still available for advanced users
Improved camera behavior near screen edges, increasing the sense of freedom of movement during action-heavy moments
⚔️ Gameplay & Visual Feedback
Added an off-screen indicator for minibosses
Improved the temporary power-up selection algorithm, preventing certain power-ups from being excluded during a run
Added a new contextual tip before the Meteor section
Further reduced in-game stuttering, thanks to an improved resource preload system
📘 Tutorial & Onboarding
Improved tutorial, now:
more immediate
clearer
better contextualized to gameplay
The tutorial now starts automatically on the very first run
Added an option to skip the tutorial for experienced players
🧭 Menu & User Interface
Updated menu system:
new background screen (non-AI)
new layout for menu entries
new level selection screen (Stage Map)
Difficulty selection implemented (Easy / Medium / Hard)
available at the start of every new run
🎵 Audio & Progression
New original soundtrack (non-AI):
played upon mission completion
and after defeating a miniboss
Added the ability to sell (refund) upgrades in the shop
🔧 Final Notes
This update significantly improves:
overall fluidity
camera control and readability
new player onboarding
general game feel and polish
As always, thank you for your continued support and feedback — it’s essential for improving the game.
Enjoy the update and see you in-game! 💪
Source
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