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Steam News11 December 20256mo ago

Knitewings™ now runs on Steam Deck!

Hello everyone! Today I can finally share something I’ve been waiting for for a very long time: Knitewings™ now runs perfectly on Steam Deck.

In this update5

Full notes

Full Knitewings™ update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! Today I can finally share something I’ve been waiting for for a very long time:

What changed

0 fixes6 additions8 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Events
  • Balance
added🎥 Full Videoreal gameplay running on Steam Deck • 60 FPS • an overview of the “Earth” level • new mechanics coming in the next Playtest Update • two complete boss fights • and a full run… finished with only 5 HP left! 😅
changed🎥 Full Videohttps://www.youtube.com/watch?v=KI8UkUy60zY (Some parts were recorded with my phone, but most of the footage comes from Steam Remote Play. The quality is still very good and accurately shows real performance.)
added🔥 What’s new in the videoIntro cutscenes At the start of the level and before the final boss, to add a bit of lore.
added🔥 What’s new in the videoContextual tips They can be enabled or disabled from the menu and help new players during key moments.
added🔥 What’s new in the videoNew melee mechanic With a visual indicator that shows the exact moment to strike.
changed🔥 What’s new in the videoImproved dodge Temporary invulnerability, new sounds, and a clearer recharge bar.

Knitewings™ changes

addedreal gameplay running on Steam Deck • 60 FPS • an overview of the “Earth” level • new mechanics coming in the next Playtest Update • two complete boss fights • and a full run… finished with only 5 HP left! 😅
changedhttps://www.youtube.com/watch?v=KI8UkUy60zY (Some parts were recorded with my phone, but most of the footage comes from Steam Remote Play. The quality is still very good and accurately shows real performance.)
addedIntro cutscenes At the start of the level and before the final boss, to add a bit of lore.
addedContextual tips They can be enabled or disabled from the menu and help new players during key moments.
addedNew melee mechanic With a visual indicator that shows the exact moment to strike.

Knitewings™ now runs perfectly on Steam Deck. And that means only one thing: S2Engine™ is officially compatible with Steam Deck. 🎉

For me, this is a huge milestone — both as the developer of the game and of the engine behind it.

🎥 Full Video

In the video below, I showcase:

• real gameplay running on Steam Deck • 60 FPS • an overview of the “Earth” level • new mechanics coming in the next Playtest Update • two complete boss fights • and a full run… finished with only 5 HP left! 😅

https://www.youtube.com/watch?v=KI8UkUy60zY (Some parts were recorded with my phone, but most of the footage comes from Steam Remote Play. The quality is still very good and accurately shows real performance.)

🔥 What’s new in the video

• Intro cutscenes At the start of the level and before the final boss, to add a bit of lore.

• Contextual tips They can be enabled or disabled from the menu and help new players during key moments.

• New melee mechanic With a visual indicator that shows the exact moment to strike.

• Improved dodge Temporary invulnerability, new sounds, and a clearer recharge bar.

• Divine Strike and Divine Parry Special rewards earned with perfect timing.

• Visual warnings for meteors Now the meteor damage area is clearly visible.

• Fully customizable camera For players who prefer smoother or less acrobatic camera movement.

⚙️ Steam Deck Performance

Even I was surprised: Knitewings™ targets 60 FPS during gameplay.

These were my settings on Steam Deck: • FXAA enabled (TAA disabled because the image looks sharper without it) • 4x anisotropic filtering • painterly filter • full lighting • music and sound effects

And despite all that… no noticeable frame drops.

🚀 Next Playtest Update

Everything you saw in the video will be included in the upcoming Playtest update, along with various balance improvements and fixes I’m finishing these days.

The update will be released very soon!

🙏 Thank you so much

Thank you all for your support, feedback, constructive criticism, private messages, and above all — your patience.

Knitewings™ is growing thanks to you. See you soon with the new update! ❤️

— Fabio, solo developer of Knitewings™

Source

Steam News / 11 December 2025

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