In this update3
Full notes
Full Knightstones update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
- Events
- Fixes
- Maps
- UI and audio
- Performance
Knightstones changes
Once again, many of you have been sending me feedback and suggestions, and I truly want to thank you for taking the time to help me improve the game!
The demo page now has 33 positive reviews, and there are more than 20 of us on the game’s Discord. These numbers are honestly crazy to me, I was far from expecting this only a few weeks after releasing the demo. Thank you so much!
And now, the patch notes:
Debug
Right-clicking during the reward screen is no longer possible.
Fixed Faith generated each week not having the correct value after reloading a save.
Fixed a temple wall collision that allowed players to leave the map and fall into the void.
Fixed the in-game button to join the Discord.
Fixed negative resources during Events that prevented some choices from being selected even when players had enough resources.
Fixed a soft lock where catapults would not fire even after all enemies had been defeated.
IMPORTANT: for this last bug, I’m not 100% sure the fix is completely successful. Since it happens extremely rarely (last time was 2 months ago for me), it’s difficult to be certain it’s fully resolved. If you encounter this bug, please let me know on Discord or in the Steam Community. I sincerely apologize for the inconvenience.
Improvements
Guardian balancing (slightly nerfed base stats but improved upgrade).
Semi-boss fight rewards are now more rewarding.
Lower chance of getting the same reward proposals when clicking the reroll button.
Added a warning window in case you leave the Moon Goddess without spending your Moon Favor.
Added an environment variation during the final week before the Boss fight.
The VFX in front of the door is now more visible to better indicate that it can be interacted with.
Added Credits to the menu.
Optimization
Better game optimization on Ultra settings.
Have fun everyone, and see you soon! WillGreen
Source
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