In this update1
Full notes
Full Knights In A Different SpaceTime update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Store
Knights In A Different SpaceTime changes
Fixes:
Fixed a rotation on the hub puzzle.
Increased size of objectives text.
Fixed a rich presence issue.
Unblocked the drills on level 3 so you can go between them.
Fixed a few rough edges on doors into buildings.
Added explosive rounds to Heavy Rifle MKII.
Fixed a glitch when opening the shops and pressing tab at the same time.
Added tutorial hint for capture points.
Fixed minigunner robots being a chill guy.
Source
Changelog.gg summarizes and formats this update. How we read updates.
